Can MC work with mods? -1 reply

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Blehh

Rifleman

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16th January 2003

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#1 16 years ago

Well obviously a lot of us are waiting anxiously for Forgotten Hope, and obviously a lot of us use the Merciless add-on. I was wondering though, how will MC work if you have Forgotten Hope? I mean yeah I know many of you are upset with 1.4 but with FH coming out won't you be able to run only 1 at a time?




SgtTallman

Space Cowboy

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3rd February 2003

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#2 16 years ago

Forgotten Hope will no doubt have it's own init.con file which you can edit to add the proper lines to make it use your Merciless files/texture sets/sounds. However I'm guessing Forgotten Hope will have it's own accurate Texture Sets.




[EW]Arkel

|SSS|Arkel

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19th March 2003

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#3 16 years ago

You can basicly use it on any mod, i usually add

game.addModPath Mods/MC1942_Crosshair/ game.addModPath Mods/BF1942/MC1942_BloodFX/

to all the mods, make sute they are high in the init list, above

game.addModPath Mods/BF1942/

and they will work,

game.addModPath Mods/MC1942/

works too, gives you the loading screens etc, but some mods crash when i add that




Blehh

Rifleman

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16th January 2003

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#4 16 years ago

So if i add those command lines to my DC init.con, will that allow me to use Merciless crosshairs in DC? I'm very amateur when it comes to mods.




Raptorrat

I want to be like the Admins

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27th November 2002

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#5 16 years ago

Then you should add only this line

game.addModPath Mods/MC1942_Crosshair/

That should make it work.

It works like this:

The first line is the most important, Files that couldn'd be found there, will be skipped and searched at the location of the second line, if they aren''t there, the location of the third line, and so on.




Droopox

I know a lot...but not enough

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25th November 2002

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#6 16 years ago

I tried to add that line:

game.addModPath Mods/MC1942_Crosshair/

to the DC init.con file, but no luck....i didn't get the crosshair in DC...any one know what Im doing wrong??




[EW]Arkel

|SSS|Arkel

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19th March 2003

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#7 16 years ago

Originally posted by Droopox I tried to add that line: game.addModPath Mods/MC1942_Crosshair/ to the DC init.con file, but no luck....i didn't get the crosshair in DC...any one know what Im doing wrong??

try adding the line higher, as the 1st mod line, that shoulw work