Wep balance fix idea for next patch -1 reply

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ElectricHead

I'm too cool to Post

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24th December 2002

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#1 15 years ago

Ok...so there is alot of people who think the 1.3 patch (henceforth known as the "pilots patch") shifted the balance of the game in favor of the planes(like they weren't already powerful; a Stuka with 30 bombs...yeah right).

Here are some suggestions on how make fix thses issues in the next patch(assuming the damage to planes stays the same; ie 50% less)

1)Give all planes 50% less bombs 2)Make each bomb 50% less powerful 3)Make all planes 50% slower 4)Give all planes 50% less views; so, the only two views are c0ckpit and flyby mode 5)Give all planes 50% less bullets 6)Give all bullets 50% less damage 7)Make planes take 50% longer to take a flag by circling it 8)Make all planes spawn 50% longer 9)All bomb reload times are increased by 50% in all planes 10)If standing at any plane spawn point with no planes available, you take 50% damage per every 5 seconds 11)If all flags are taken by the enemy, no planes will spawn until at least 50% of the flags are retaken

Do this in the next patch, and i'll be glad to give up the "too powerful" AA guns and leave them at 50% of what they were in V1.2.

I dont think any of the above will affect good pilots; after all, its not that there are bad pilots, its just the AA guns were "too powerful"...right? :D

EH




Ceiba

The Internet ends at GF

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11th October 2002

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#2 15 years ago

I'll take... Bombs from planes 50% less damage to AA No reloading at an untakable enemy base. They just fly by low strafing and reload. How ridiculous is that? No enemy vehicles should reload or repair from that enemy hangar.




fP-target

I'm too cool to Post

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6th February 2003

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#3 15 years ago

you are a genious ElectricHead :D




Ryoshima

ES clan member

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3rd January 2003

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#4 15 years ago

I like the planes the way they are, but the AA do tear ur plane up really bad and i do agree that 50% less damage is to much to take away. Personaly i would be happy with 20% less damage.