Changing .bmp files to .jpeg files (textures) 0 replies

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I'm too cool to Post

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3rd March 2003

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#1 16 years ago

Hello all

I am trying to reduce the work load on my old Radeon 7200 vid card. I have the fed models downloaded from Knox's site. Using these models, as is, slows my system down to nothing. I am trying to reduce the size of the texture files. Here is an example for the Intrepid at Knox's site:

- the fcl1.bmp file is 3,073KB - I change it to .jpeg format which is 93KB

Now, when I run the game, the new .jpeg texture does not show up on the model.

How do I tell the game that is has to use the new .jpeg file for the texture?