I am trying to reduce the work load on my old Radeon 7200 vid card. I have the fed models downloaded from Knox's site. Using these models, as is, slows my system down to nothing. I am trying to reduce the size of the texture files. Here is an example for the Intrepid at Knox's site:
- the fcl1.bmp file is 3,073KB - I change it to .jpeg format which is 93KB
Now, when I run the game, the new .jpeg texture does not show up on the model.
How do I tell the game that is has to use the new .jpeg file for the texture?