Explorer Power

Gives you a more powerful explorer

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Gives you a more powerful explorer

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Explorer Power
By
B.V Warlord
Email: steodonn@yahoo.co.uk


delete the 2 in proto2 then Put file proto in date folder 
Explorer power makes your explorer much more powerful. He will be faster stronger and be able to see further. For a full list of changes see below. 


</Unit>
<Unit id ='216' name ='Explorer'>
<DBID>9</DBID>
<DisplayNameID>22824</DisplayNameID>
<ObstructionRadiusX>0.4900</ObstructionRadiusX>
<ObstructionRadiusZ>0.4900</ObstructionRadiusZ>
<FormationCategory>Body</FormationCategory>
<MaxVelocity>15.5000</MaxVelocity>
<MaxRunVelocity>15.5000</MaxRunVelocity>
<MovementType>land</MovementType>
<TurnRate>20.0000</TurnRate>
<AnimFile>units\explorers\explorer.xml</AnimFile>
<ImpactType>Flesh</ImpactType>
<Icon>units\explorers\explorer_portrait</Icon>
<PortraitIcon>units\explorers\explorer_portrait</PortraitIcon>
<SelectionPriority>5</SelectionPriority>
<RolloverTextID>22823</RolloverTextID>
<ShortRolloverTextID>25633</ShortRolloverTextID>
<InitialHitpoints>2000.0000</InitialHitpoints>
<MaxHitpoints>2000.0000</MaxHitpoints>
<LOS>30.0000</LOS>
<ProjectileProtoUnit>InvisibleProjectile</ProjectileProtoUnit>
<AutoAttackRange>16.0000</AutoAttackRange>
<UnitAIType>RangedCombative</UnitAIType>
<Bounty>2000.0000</Bounty>
<AllowedAge>0</AllowedAge>
<Armor type ='Ranged' value ='0.1000'></Armor>
<UnitType>LogicalTypeHealed</UnitType>
<UnitType>LogicalTypeNeededForVictory</UnitType>
<UnitType>LogicalTypeHandUnitsAutoAttack</UnitType>
<UnitType>LogicalTypeLandMilitary</UnitType>
<UnitType>LogicalTypeScout</UnitType>
<UnitType>LogicalTypeValidSPCUnitsDeadCondition</UnitType>
<UnitType>LogicalTypeGarrisonInShips</UnitType>
<UnitType>LogicalTypeRangedUnitsAutoAttack</UnitType>
<UnitType>LogicalTypeVillagersAttack</UnitType>
<UnitType>LogicalTypeHandUnitsAttack</UnitType>
<UnitType>LogicalTypeRangedUnitsAttack</UnitType>
<UnitType>LogicalTypeMinimapFilterMilitary</UnitType>
<UnitType>AbstractInfantry</UnitType>
<UnitType>Unit</UnitType>
<UnitType>Military</UnitType>
<UnitType>UnitClass</UnitType>
<UnitType>Hero</UnitType>
<UnitType>AbstractGunpowderTrooper</UnitType>
<UnitType>HasBountyValue</UnitType>
<UnitType>AbstractCavalryInfantry</UnitType>
<UnitType>Ranged</UnitType>
<UnitType>ConvertsHerds</UnitType>
<UnitType>AbstractRangedInfantry</UnitType>
<Train row ='0' page ='6' column ='1'>TradingPost</Train>
<Train row ='0' page ='6' column ='0'>TownCenter</Train>
<Train row ='0' page ='6' column ='3'>NatBlowgunAmbusher</Train>
<Train row ='0' page ='6' column ='2'>WarDog</Train>
<Train row ='0' page ='6' column ='4'>NatClubmanLoyal</Train>
<Flag>HeroName2</Flag>
<Flag>CollidesWithProjectiles</Flag>
<Flag>ApplyHandicapTraining</Flag>
<Flag>CorpseDecays</Flag>
<Flag>ShowGarrisonButton</Flag>
<Flag>DontRotateObstruction</Flag>
<Flag>ObscuredByUnits</Flag>
<Flag>KnockoutDeath</Flag>
<Flag>RotateInPlace</Flag>
<Flag>NotDeleteable</Flag>
<Flag>ForceBuildingData</Flag>
<Flag>Tracked</Flag>
<Command page ='10' column ='0'>Garrison</Command>
<Command page ='10' column ='2'>Stop</Command>
<Command page ='11' column ='0'>Abilities</Command>
<Tactics>explorer.tactics</Tactics>
<ProtoAction>
<Name>Build</Name>
<Rate type ='TradingPost'>3.000000</Rate>
<Rate type ='TownCenter'>3.000000</Rate>
</ProtoAction>
<ProtoAction>
<Name>BuildingAttack</Name>
<Damage>20.000000</Damage>
<DamageType>Siege</DamageType>
<ROF>3.000000</ROF>
<DamageBonus type ='Building'>1.000000</DamageBonus>
</ProtoAction>
<ProtoAction>
<Name>CrackshotAttack</Name>
<Damage>50000.000000</Damage>
<DamageType>Ranged</DamageType>
<MaxRange>25.000000</MaxRange>
<ROF>3.000000</ROF>
</ProtoAction>
<ProtoAction>
<Name>HandAttack</Name>
<Damage>13.000000</Damage>
<DamageType>Hand</DamageType>
<ROF>1.500000</ROF>
<DamageBonus type ='Guardian'>5.000000</DamageBonus>
<DamageBonus type ='AbstractVillager'>7.250000</DamageBonus>
</ProtoAction>
<ProtoAction>
<Name>Heal</Name>
<Rate type ='LogicalTypeHealed'>50.000000</Rate>
</ProtoAction>
<ProtoAction>
<Name>SharpshooterAttack</Name>
<Damage>7500.000000</Damage>
<DamageType>Ranged</DamageType>
<MaxRange>24.000000</MaxRange>
<ROF>3.000000</ROF>
</ProtoAction>
<ProtoAction>
<Name>SwashbucklerAttack</Name>
<Damage>1000.000000</Damage>
<DamageType>Hand</DamageType>
<ROF>2.000000</ROF>
<DamageCap>2000.000000</DamageCap>
<DamageBonus type ='AbstractVillager'>0.250000</DamageBonus>
<DamageArea>3.000000</DamageArea>
<DamageFlags>GAIAEnemy</DamageFlags>
</ProtoAction>
<ProtoAction>
<Name>VolleyRangedAttack</Name>
<Damage>50.000000</Damage>
<DamageType>Ranged</DamageType>
<MaxRange>20.000000</MaxRange>
<ROF>3.000000</ROF>
<DamageBonus type ='Guardian'>5.000000</DamageBonus>
<DamageBonus type ='AbstractVillager'>10.250000</DamageBonus>

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B_V war lord


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Registered 10th April 2006

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