Flowerbud village demo

This is a mod based on Harvest Moon: Magical Melody. It adds three units for placement in the editor. This is the first part of a mod based...

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This is a mod based on Harvest Moon: Magical Melody. It adds three units for placement in the editor. This is the first part of a mod based on Harvest Moon: Magical Melody. It takes creative license to create an imagination of what flower bud village would have looked like if it were a colony in the Americas in 1600. This mod will eventually result in a fully playable flower bud village civ. For the meantime, I will release the units that are being created to be placed in the editor. Feel free to use them in your scenarios or mod them into an already existing civ.

Includes: All flowerbud light/ranged inf: Flowerbudeers Pollenators Thorns

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Readme
					Install:
1. Backup Protox.xml. You will need it to uninstall
2. Move new Protox.xml to (usually found in C:/ program files or sometimes D:/Apps) Micrsoft Games/Age of Empires III/Data (Overwrite only if you have backed the old on up)
3. Move folder units to Microsoft Games/Age of Empires III/Data

	To uninstall simply copy back the first protox.xml into Microsoft Games/Age if Empires III/Data.

Thanks to Clyde 5269 for creating the anim that flowerbudeer is based off of.

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flowerbudeer


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Registered 6th February 2007

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