Island Continent

RANDOM MAP for AOEIII

This map represents an "unknown" island continent with randomization of terra...

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RANDOM MAP for AOEIII

This map represents an "unknown" island continent with randomization of terrains and accompanying resources. Please see full map description.

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Download 'island20continent_00011.zip' (14KB)

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Island Continent
A random map script for AOE3
by RF_Gandalf

Island Continent is an all-new random map for Single-player or Multiplayer use. This map represents an 'unknown' island continent with a wide variety of randomly chosen terrain patterns possible(18 patterns total), each with fauna, treasures, and decorations to fit the theme. The Native Americans also roughly fit the terrain patterns as well. Player starting positions will randomly vary a good bit. The map is just slightly larger than the largest of the original, standard ES maps.

The map is of a single large island, with water on all sides, with a possibility of some cliffs, and a lake or mountain in the center. There are always 2 Trade Routes, one on each half of the map, though they are fairly close to the center and will need defended. There are always at least 2 NA villages, one toward each end of the map axis, with a random possibility of a third village in the center. On any given map, there can be 2 native types; each village can be randomly picked as either choice. For example, on a Great Plains themed map you can have 1 Comanche and 1 Lakota, two of either one, or two of one plus one of the other, or even three of one type. This gives a great variety in possible map play and strategies.

The food resources on each map can vary slightly. There are always 3 'herds' of some type per player - the numbers vary randomly and types will vary per map theme. Most of the maps have sheep, cows or llamas, and those that do not have an additional group of huntable animals. Most of the maps patterns have some berries at the start area. All of the maps have a good supply of fish and some whales in the surrounding sea. All maps have 2 silver mines per player near the start area (though the second is just out of the starting screen), with an additional few in the map's more central areas.

In my testing this map produces fair, balanced maps for 2 team play with a wide variety of possible strategies. Effective play involves scouting the various resources, Native types, and of course, the enemy. 

This map supports FFA play perfectly for 3 or 4 players without problems. I believe that there is a chance that for over 4 players in FFA for an occasional TC or other player resources to be dropped, though testing my latest version did not show such problems.

To play this map, the two files (island continent.xs and island continent.xml) must be placed in the folder: My Documents\My Games\Age of Empires 3\RM. Please do not place them in the game's install folder - that will not work. When you start up a skirmish game in Single-player or Multiplayer, use the small blue 'Custom Map' button, which allows you to then select one the random maps in that My Games folder from the drop-down window.

Unfortunately, even though custom random maps can be played on line at ESO, they do not allow generation of XP toward the growth of your TC. They will increase your HC's XP in SinglePlayer or LAN games.

When ES gives us some help in knowing how to provide map descriptions in the startup screen I will edit the .xml file to allow that.

Feedback appreciated!

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RF_Gandalf


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Registered 22nd September 2005

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