The aoe3patch10to101agerman.exe file you have requested: Age of Empires III / Patches / Retail Patch - 7.17MB is not available. Perhaps try browsing all files for the game Age of Empires III and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
The patch fixes a crash bug on AoE III German edition that occured when selecting the Capitol building. Other than that, it includes the same changes as the English 1.01 patch.
-------------- Changes: --------------
- Fixed a crash bug that occurred when selecting the Capitol building - Fixed a bug in the command manager that caused slow performance when CPAIs were in the game - Fixed a bug that caused sound effects (and sometimes music) to stop playing - Fixed a problem where unplayed dialogue lines made the Campaign scenarios stop working - Fixed a bug on the Postgame screen that allowed players' names to be edited - Fixed a bug where all players would hear the selection sound for HC cards played - Fixed a bug that kept the ESO connection problem dialog box from closing - Fixed a bug in the Portuguese tech TEAM Early Dragoons that kept some civilizations from training their anti-cavalry units until the Industrial age - Fixed a bug that made abundant resources available in the single-player Campaign - Fixed a bug that did not let the host launch the game once the number of players was reduced below the number that had clicked ready - Tweaked movement code to improve the responsiveness of units - Changed formations so that unit types keep their setting even when grouped with different types - Fixed a bug in the Unresponsive Player dialog box so that it closes once consensus is reached
There are no comments yet. Be the first!