Sim of Mythology

Sim of Mythology reads the values of each civ from the data directory. These values are stored in an ordinary text-file, and you may (on yo...

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Sim of Mythology reads the values of each civ from the data directory. These values are stored in an ordinary text-file, and you may (on your own risk) edit theese values.

Before you edit any values I strongly reccomend you to take BACKUP of existing files, since you may get awkward results if the program tries to read a value that it doesn't understand. Never use alphanumeric values where it should be numeric values.

The values in the tech- and unitfiles are semicolon seperated, which means that you may not use semicolon as a value for anything. It can be a teedious task to edit the values in notepad, so if you have Microsoft Excel or something similar I strongly reccomend you to import the file you want to edit in your spreadsheet application, do the editing, and export it back as a text file when you're done.

It's possible to create your very own civilization by adding the file name in the datacivs.txt file. And then create a new text file with the same name (You MUST use .txt extension of your file if you want your Civilisation to display correctly in the drop-down box). Please make sure that your new file has the same amount of coloums as the default ones(egypt.txt, norse.txt and greek.txt).

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Download 'som_install.exe' (1.02MB)

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dga01


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Registered 7th March 2003

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