This map took me far to long, but its finally finished. The shape of the building has caused me many problems. This is my first map, and I would like to thank the Flying Scotsman, for helping me, and learning me Dedit, and not allowing me to quit. The map was first build the normal way. Because of alot of problems, and processing would have taken over 8 hours, Hevoc and the Flying Scotsman, convinced me to make it nosnap. This was the fourth time I started all over. (One of the times thanks to partition magic, whats magic about screwing up a windows install ?)
This time though I was on the right track, the final full optimization took only 9 minutes, with the slider almost completly to the right.
The map should support all gametypes.
This map will also be in the coming =ARC= mappack.
Free feel to post any comments (or mistakes) on our clan webside: http://www.teamarc.org If anybody wants to host the map, feel free to do so, I would only like to receive an email. gps AT teamarc DOT org Installation unrar to the AvP2 directory. (The directory where the AVp2.exe files is) Default this will be: C:\Program Files\Fox\Aliens vs. Predator 2 (The file is selfextracting, just double click.) In your AvP2 directory you will now have a rezfile, with the mapname. Then start the game. Do not click play, but click options. In the next screen, check the box: Always specify these command-line parameters. In the command line type -rez HQ.rez. (or copy paste it from this txt file.) When you use more then one custom map put a space between the two rez commands. For example -rez =ARC=HQ.rez -rez =ARC=maya.rez If you prefer to put your cutom maps in a seperate folder, then make a folder in your Avp2 directory. Name this folder for example custom maps. the command line then will be different. -rez custom maps\=ARC=HQ.rez -rez =ARC=maya.rez
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