Chameleon Model

With there being hardly any new character models in AvP2, I decided to take Primal Hunt's Chameleon model and make it both a playable single...

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With there being hardly any new character models in AvP2, I decided to take Primal Hunt's Chameleon model and make it both a playable singleplayer and multiplayer character. The model was originally a huge lizard-like creature you briefly encounter in Primal Hunt's singleplayer. I did a slight modification to the model's default textures. I edited a small blood wound texture to appear as the creature's skin, rather than blood on it's forehead. The heatvision and nav vision (pred tech vision) were also made to match the new model in these vision modes. I also chose to replace the predalien with this model to enable the huge creature to have the biggest pounce across the maps. Furthermore, in Primal Hunt the model had only about 8 animations, as it wasn't intended to do much. So I took the few animations that the model had and modified them to make a full animation set and replace the predalien. The animations weren't cheaply thrown together, as I gave the creature new attacks and moves. The model used to only be able to do basic moves such as crouching, standing, clawing, running, and do one massive hand strike. Now it can also walk, wall-walk, be stunned, break free of nets, act shy/hide, do single and double back-handing bitch slaps, and do awesome Super Mario inspired jumps and pounces. Finally, I also took the sounds from the Chameleon in Primal Hunt and used them to replace the predalien's sounds. This is also version 1.1. I initially forgot to include the first person view skin for the Chameleon's hands and tail. This version does have the new textures, as well as a new cres.dll. The cres.dll file will replace the character name of predalien to Chameleon in the menus. Have fun!

Quick Side Note: In the second to final build of this model, there was an error which caused all the flames left by the flamethrower to appear as a fireball. The fireball hovered and followed the model in mid-air, rather than on the Chameleon's torso/head, as he was supposed to be on fire. Thus, this led me to believe Super Mario was indeed involved.

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Download 'chameleon_model.zip' (1.58MB)

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Readme
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CHAMELEON MODEL for Aliens Versus Predator 2
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1) Author:
AVP2 Game Name: KingKenny
Contact: b1kingkenny@hotmail.com or at the website
Website: http://kingskins.avp2mods.com/
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2) General Info:

Zip Contents: CHAMELEON.rez, Readme (What you are reading)

Version: 1.1
New Textures: Yes
New Sounds: Yes
New Models: Yes

Known Bugs: 

1) The Chameleon model's animations don't work in singleplayer except for the Dims_Default and Death animation. I have no idea why they work pefect in multiplayer and not in singleplayer. If there is a fix for this, I will make it. Although the model still works in singleplayer to some extent, as it will just hover towards you and attack without moving. 
2) The predalien's pounce sounds still remain. This isn't a bug, as I used the limited sounds available for Chameleon. The Chameleon has no pounce nor pounce sounds in Primal Hunt.
3) The model will occasionally appear to have his arms in walls and head in low ceilings/vents. The Chameleon model is much bigger than the predalien, but the predalien's dimensions were kept for the new model to prevent any unfair advantage the player may have. This basically means that if a predalien were to stand next to a wall, the new model will have his arm in the wall a bit. This also means that if you were to shoot the Chameleon's hands it won't damage him. Remember that the model you're shooting at is using the predalien model in multiplayer, not the Chameleon. So you could be shooting at the Chameleon's head and the predalien is actually crouched lower. Thus, you'll be missing all attacks. So remember to aim attacks towards the center of the Chameleon, from his feet up to the to the neck to ensure contact. After you play with the model for a while you'll easily understand where to shoot to inflict damage.

(If you find any, please tell me)
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3) Construction Info:

Tools Used: DEdit, ModelEdit, Paint Shop Pro X, ResHacker

Base: Chameleon model, textures, and sounds from AvP2 Primal Hunt.

Construction Time: Over the course of 1 month and the construction of other mods not yet released (Including rare but needed testing).

Date Built: 09/02/2007                                                                                                                                                                                                                                                                                              --------------------------------------------------------                                                                                                                                                                                                                                                                         4) Add-On Description: 

	With there being hardly any new character models in AvP2, I decided to take Primal Hunt's Chameleon model and make it both a playable singleplayer and multiplayer character. The model was originally a huge lizard-like creature you briefly encounter in Primal Hunt's singleplayer. I did a slight modification to the model's default textures. I edited a small blood wound texture to appear as the creature's skin, rather than blood on it's forehead. The heatvision and nav vision (pred tech vision) were also made to match the new model in these vision modes. I also chose to replace the predalien with this model to enable the huge creature to have the biggest pounce across the maps. Furthermore, in Primal Hunt the model had only about 8 animations, as it wasn't intended to do much. So I took the few animations that the model had and modified them to make a full animation set and replace the predalien. The animations weren't cheaply thrown together, as I gave the creature new attacks and moves. The model used to only be able to do basic moves such as crouching, standing, clawing, running, and do one massive hand strike. Now it can also walk, wall-walk, be stunned, break free of nets, act shy/hide, do single and double back-handing bitch slaps, and do awesome Super Mario inspired jumps and pounces. Finally, I also took the sounds from the Chameleon in Primal Hunt and used them to replace the predalien's sounds.
	This is also version 1.1. I initially forgot to include the first person view skin for the Chameleon's hands and tail. This version does have the new textures, as well as a new cres.dll. The cres.dll file will replace the character name of predalien to Chameleon in the menus. Have fun!

Quick Side Note: In the second to final build of this model, there was an error which caused all the flames left by the flamethrower to appear as a fireball. The fireball hovered and followed the model in mid-air, rather than on the Chameleon's torso/head, as he was supposed to be on fire. Thus, this led me to believe Super Mario was indeed involved.
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A) Extract or copy the CHAMELEON.rez from the .zip and place it in your custom folder in your Alien Versus Predator 2 directory. If you dont have a custom folder, you must make one. *Hold mouse>Right click>New>Folder*                                                                                                                                                                                                             

B) Start AVP2.exe. Click "OPTIONS" on the launcher window with the picture of the queen.

C) To run the model, type the following in the command line exactly as follows: -rez custom/CHAMELEON.rez

D) Check "Always specify these command-line parameters."

E) You will know if you installed the model correctly if you see the Chameleon during gameplay.
--------------------------------------------------------                                                                                                                                                               6) Special Thanks:

A) Whatever site is hosting this add-on, thank you.

B) Special thanks to RaptorRed (http://raptorred.planetavp.gamespy.com) and The One for helping me sort out many glitches of this model in ModelEdit.

C) Special thanks to x-Mandalore-x (http://www.avpunknown.com) for setting up a server on various occasions, to help me test the Chameleon model through the stages of it's development.

D) Thanks to all the people who give me feedback and download my files. : )
--------------------------------------------------------                                                                                                                                                           7) Copyright/Permissions: This model is the sole property of KingKenny. You may not edit or modify the .rez file in any form, without my consent. You may not put this file in another mod as well, without my consent. However, you may distribute this model and associated files included with it, through an electronic network as long as the .zip file contents remain complete and unchanged. This text file MUST accompany the model's distribution in its entirety. THIS MODEL IS NOT MADE BY OR SUPPORTED BY Monolith Productions, or any of its affiliates and subsidiaries.
--------------------------------------------------------                                                                                                                                                          8) Feedback: Have comments or raves about my files? Let me know what you think. Drop by my site and leave feedback: http://kingskins.avp2mods.com/
Also feel welcome to give me skin and/or sound pack ideas. You never know, I might make them.
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One last note:
HAIL TO THE KING BABY!

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KingKenny

Hail to the king baby!


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Registered 24th November 2004

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