Dm WY Complex

map name: dm_WY_complex. Here is my 4th map, basically it' a remake of my very first try to make a map on dedit. This time, the action take...

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map name: dm_WY_complex. Here is my 4th map, basically it' a remake of my very first try to make a map on dedit. This time, the action takes place into a Weyland Yutani complex.Preds players won't love the map, they will start in a trapped spawnpoint. Why? Because the map is designed for aliens vs human games. This is mostly a luminous map even if there are some dark areas such as corridors or apc garage. As usual a spreaded vents system allows alien (or humans) to set ambush or travel faster than the easier path. Campers will not like the map too. There are always at least 2 ways to reach an area, some are unexpected ;). I suggest a small amount of players (max 6-8). All standard game modes are supported (DM,TDM,Hunt and survivor). Pickups are available for marines / corporates.

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map name: dm_WY_complex
summary: multiplayer map for dm, tdm, survivor, hunt. 
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Author: Celtic Elder Z3rATuL alias Monsieur_Z3rA on filefront.

mail: z3ratul47 AT yahoo DOT fr
build date: June 2008 (~ 3 weeks)
version: 1.4

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Description:
map name: dm_WY_complex.
Here is my 4th map, basically it' a remake of my very first try to make a map on dedit. This time, the action takes place into a Weyland Yutani complex.Preds players won't love the map, they will start in a trapped spawnpoint. Why? Because the map is designed for aliens vs human games. This is mostly a luminous map even if there are some dark areas such as corridors or apc garage. As usual a spreaded vents system allows alien (or humans) to set ambush or travel faster than the easier path. Campers will not like the map too. There are always at least 2 ways to reach an area, some are unexpected ;).
I suggest a small amount of players (max 6-8). All standard game modes are supported (DM,TDM,Hunt and survivor). 
Pickups are available for marines / corporates.

There are 16 spawnpoints.

Have fun.
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Requirements:

 Aliens vs. Predator 2 installed with the last version which is 1.0.9.6 

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Installation:
	
	- For avp2:
1. Copy the .rez file in your AvP2 game installation directory
2. Double click AvP2.exe (the game launcher)
3. Go to 'Options'.  
4. Add the the dm_WY_complex.rez file in the 'Command-Line' field:
		
	-rez dm_WY_complex.rez

5. Check the box named 'Always specify these command-line parameters' to be certain to load the map.
6.launch the game. The map should be present in the map selection.

	- For AJL mod: 
1. Copy the .rez file in your AJL mod installation directory
2.search for the avp2cmds2.txt and open it.
3. add between 2 'rez' commands: -rez AJLModdm_WY_complex.rez

eg: ...-rez AJLModAJLMod_base.rez -rez AJLModdm_WY_complex.rez -rez AJLModAJLMod_Upd2.rez...
4. launch AJL
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Known bugs:

-The lift may like to crush you sometimes. To avoid it, just keep far from the elevator cage while the lift is moving.
-A "shadow bug" in the mess room.

As usual please report any issue you may find.

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Thanks to: 
Windebieste for his (really) useful detaillevel tutorial.
Modmaker for his dedit tutorial at http://www.planetavp.com/modmaker/index.html
Avp2 community to keep this game alive.
x-M-x for hosting on filefront

The map testers:

-=|DFA|=- Scar
Le Celticant
[Lgd]Spartan
Feddjoe
trt
-=|DFA|=-Zergling
I hope i didnt forget someone :S


My english is still a bit rusted so please forgive (again) my possibles mistakes  =) .

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Z3rATuL


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Registered 27th January 2008

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