OPP2 Trapped

This is the 2nd Released map, as Part of the OPP, This maps sole purpose was to see how the ventalation system for the pyramid would wor...

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This is the 2nd Released map, as Part of the OPP,

This maps sole purpose was to see how the ventalation system for the pyramid would work, i tested a few sizes until i got the right one i think it works well, Humans can run as normal pred have to crouch and Aliens can just dash around :), i didnt include all of the weapons due to the width/size of the map, for example if i put the disk in, it would be unfair, Weapons include Marine: Pistol Shotgun FlameThrower and Smartgun, Pred : Comb stick, net gun, speargun and remote bombs,

u will find ammo dotted around the map, all the weapons are located at the individual spawn points, 2 for marine 2 for pred 2 for alien and none for corps they just spawn randomly lol

there are afew traps around watch where u step :P

also just beacuse uve passed a certian area it doesnt mean there isnt a trap there, they are set up to not always trigger, soo watch ure step and

also the map will shift every 2 minutes to make the map feel not as boring so to speak :)

Enjoy :)

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Opp2 - Trapped
by
[DnD] WsCandy

Email: Tiny_woody AT hotmail DOT com
Note: Iv included the .ed for this map as it is part of the Open Pyrmaid Project, all Mappers are welcome to use it :)

This is the 2nd Released map, as Part of the OPP, 

This maps sole purpose was to see how the ventalation system for the pyramid would work, i tested a few sizes until i got the right one i think it works well, Humans can run as normal pred have to crouch and Aliens can just dash around :), i didnt include all of the weapons due to the width/size of the map, for example if i put the disk in, it would be unfair, Weapons include Marine: Pistol Shotgun FlameThrower and Smartgun, 
Pred : Comb stick, net gun, speargun and remote bombs, 

u will find ammo dotted around the map, all the weapons are located at the individual spawn points, 2 for marine 2 for pred 2 for alien and none for corps they just spawn randomly lol

there are afew traps around watch where u step :P

also just beacuse uve passed a certian area it doesnt mean there isnt a trap there, they are set up to not always trigger, soo watch ure step and

also the map will shift every 2 minutes to make the map feel not as boring so to speak :)

Enjoy :)

Final polie count was around 1900, 
final process 0.18 minuets

INSTALLATION:

Go to your avp2 directory eg. C:/Program files/fox/aliens vs. predator 2/

1. Create a folder called custom if you dont already have one, place OPP2.rez inside this folder

2. Start the game up, but dont play, go to options and type the command line in -rez custom/OPP2.rez

And there we go all done now enjoy playing the new map!

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[DnD]WsCandy


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Registered 12th January 2005

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