Opp2 - Trapped

*Changes*

- The map is overall alot bigger - Updated geomety and details through out the map - 2 secret areas are hidden in the multipl...

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*Changes*

- The map is overall alot bigger - Updated geomety and details through out the map - 2 secret areas are hidden in the multiplyer version of the map... - New weapons have been added marines - minigun (Hidden in the secret area) - Predator - disk and pistol (also hidden in a different are of the map) - Inlcudes MY AvP Green sprites for the aliens... in pred vision modes - Vision modes have been Updated (more purple for heat vision & blue for Electrvision) - Added Spawn Points For Corps - Sorted Aliens getting to upper levels by addind a ceiling vent in the hive and also buy adding a ramp going up a level - Ladder Problem fixed... - Updated lighting... got rid of the tourches in favour of "Light Shafts" - The number of traps has been updated from 2 to 9... - Doors cycle every 2 mins - Added more shifting doors due to the level increasing in size - there are 4 levels for you to wander around on, updated from 2 - Traps have been disguessed into the floors good lukc finsing em and watch ure step :P

You will find ammo dotted around the map, all the weapons are located at the individual spawn points, 2 for marine 2 for pred 2 for alien and none for corps they just spawn randomly lol

There are a 9 traps around watch where u step :P

Also just beacuse uve passed a certian area it doesnt mean there isnt a trap there, they are set up to not always trigger, soo watch ure step

also the map will shift every 2 minutes to make the map feel not as boring so to speak :)

Enjoy :)

Final polie count was 3298, Old polie count 1900 Final process 0.45 minuets Old process time 0.18

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Download 'opp2_trapped_v1.1.zip' (2.47MB)

Screenshots
Readme
AFTER INSTALTION IS COMPLETE TYPE IN OPTIONS -rez OPP2.rez

Thank you

Readme....

Opp2 - Trapped (v1.1)
Opp2 - Trapped Skirmish 
WsCandys AvP Green (v1.1)
by
[DnD] WsCandy

Email: Tiny_woody AT hotmail DOT com
Note: Iv included the .ed for this map as it is part of the Open Pyrmaid Project, all Mappers are welcome to use it :)

This is the 2nd Released map, as Part of the OPP, 

This maps sole purpose was to see how the ventalation system for the pyramid would work, i tested a few sizes until i got the right one i think it works 
well,

*Changes*

- The map is overall alot bigger
- Updated geomety and details through out the map
- 2 secret areas are hidden in the multiplyer version of the map...
- New weapons have been added marines - minigun (Hidden in the secret area)
- Predator - disk and pistol (also hidden in a different are of the map)
- Inlcudes MY AvP Green sprites for the aliens... in pred vision modes
- Vision modes have been Updated (more purple for heat vision & blue for Electrvision)
- Added Spawn Points For Corps 
- Sorted Aliens getting to upper levels by addind a ceiling vent in the hive and also buy adding a ramp going up a level
- Ladder Problem fixed...
- Updated lighting... got rid of the tourches in favour of "Light Shafts"
- The number of traps has been updated from 2 to 9...
- Doors cycle every 2 mins
- Added more shifting doors due to the level increasing in size
- there are 4 levels for you to wander around on, updated from 2
- Traps have been disguessed into the floors good lukc finsing em and watch ure step :P


You will find ammo dotted around the map, all the weapons are located at the individual spawn points, 2 for marine 2 for pred 2 for alien and none for 
corps they just spawn randomly lol

There are a 9 traps around watch where u step :P

Also just beacuse uve passed a certian area it doesnt mean there isnt a trap there, they are set up to not always trigger, soo watch ure step

also the map will shift every 2 minutes to make the map feel not as boring so to speak :)

Enjoy :)

Final polie count was  3298, 
Old polie count 1900 
Final process 0.45 minuets
Old process time 0.18

INSTALLATION:

1 .Run the Istallation Program 

2. Start the game up, but dont play, go to options and type the command line in -rez OPP2.rez

And there we go all done now enjoy playing the new map!

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[DnD]WsCandy


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Registered 12th January 2005

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