Over_geimhreadh

The map is derived from an old Custom DOOM map. This map is compatible with multiplayer modes: Overrun. Aliens can get access to any playabl...

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The map is derived from an old Custom DOOM map. This map is compatible with multiplayer modes: Overrun. Aliens can get access to any playable part of the level. All weapons for marine and predator can be found on the level. The basic idea is that the Attacker race spawns in the warehouse and attacks the defender race in the skyscraper base. I advise that you do not make the Aliens defenders. So consider these configurations {Marines, Corporates, Predators vs. Marines, Corporates, Predators, Aliens} All doors can be destroyed. The skyscraper (1st-7thfloor)= Reception, Medical Labs, Offices, Training, Armory, Dormitories, Command Center. The Glass of the skyscraper can not be broken. Server Tip: It takes about 7 minutes for one alien to destroy every single door. Remember as alien break one of the 3 warehouse doors on the bottom level to get out. You may also break the warehouse glass. Glitches have been found, however no serious ones. Map has 16 spawn points for each team. This map is intended to be used along with Ultimate Map Pack 2. So for the best visuals install Ultimate Map Pack 2 to the latest version, which is currently version 3

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Readme
over_geimhreadh - version 1.1
--------------------------
 For the overrun Players

General Information:
--------------------

Game			: Alien vs. Predator 2
Title			: over_geimhreadh
Included Files		: over_geimhreadh_readme.txt - This readme file.

Release Date		: 24 August 2007.
Type			: Multiplayer only (Overrun Only).
Author			: Jim 'Broken Tusk' Gaul
Email Address		: avp2man AT yahoo DOT com

Other AvP2
maps by Author		: dm_sanctum. First multiplayer map.
			: dm_kapitalisme.
			: dm_begravelsesplads.


Construction
------------

Editor Used		: DEdit.
Base			: Scratch built from the ground up. Included some Prefab props from the HHO .ed packs. Available at HHO website: www.avp2maps.com
Construction Time	: 6 days
Processing Time		: 2.54 minutes. Balance set to 900.
Known Bugs		: Some brushes take a long time to damage. Missing faces in the beta version. DOOM details. Alarm system does not work :(. 
			Damage rates are absurd. Dead Predator skin malfunctioned. Bullet Hole sprites aren't working. Predator Ammo box doesn't
			have the countdown on it. Please report any undocumented bugs.
New Sounds		: Yes, if one doesn't have UMP2 installed to the latest verison, which is currently: version 3
New Textures		: Yes, if one doesn't have UMP2 installed to the latest verison, which is currently: version 3

Installation
------------

Make sure AvP2 is updated to the latest version, which is currently: 1.0.9.6
Make a folder called custom in 'c:\AliensVsPredator2' folder (Or where you have the game installed.).
Put over_geimhreadh.dat file inside of this custom folder.
Start the game; and in the Game Launcher's Main Menu select 'Options'.
Enter (copy and paste, if you like) into the 'Command-line' Field:

-rez custom

Check the box marked "Always specify these command-line parameters" to always load the map.
Return to the Game Launcher's Main Menu and select: 'Play'. The game will then start with new map components loaded.
Choose 'over_geimhreadh' from the Multiplayer Maps Menu (Make sure game type is on overrun).

**Installastion for Ultimate Map Pack 2 users**
Make sure AvP2 is updated to the latest version, which is currently: 1.0.9.6
Make sure Ultimate Map Pack 2 is updated to the latest version, which is currently: Update 3
Put over_geimhreadh.dat inside UMP2 following this path C:\Program Files\Fox\Aliens vs. Predator 2\UMP2\WORLDS\MULTI\OVERRUN
(Open UMP2 folder, open WORLDS folder, open MULTI folder, open OVERRUN folder, and paste over_geimhreadh.dat)
Start the game; and in the Game Launcher's Main Menu select 'Options'.
Enter (copy and paste, if you like) into the 'Command-line' Field:

-rez UMP2

Check the box marked "Always specify these command-line parameters" to always load the map along with UMP2
Just like installing UMP2
Return to the Game Launcher's Main Menu and select: 'Play'. The game will then start with new map components loaded.
Choose 'over_geimhreadh' from the Multiplayer Map Menu.

Revision History:
-----------------

Version 1.0:
	* Beta version 1, released August 2007.
Version 1.1:
	* First Public Playable verison, released August 2007

Additional Information:
----------------------
The map is derived from an old Custom DOOM map. This map is compatiable with multiplayer modes: Overrun. Aliens can get access to
any playable part of the level. All weapons for marine and predator can be found on the level. The basic idea is that the Attacker race
spawns in the warehouse and attacks the defender race in the skyscraper base. I advise that you do not make the Aliens defenders.
So consider these configurations {Marines, Corporates, Predators vs. Marines, Corporates, Predators, Aliens}
All doors can be destoryed. The skyscraper (1st-7thfloor)= Reception, Medical Labs, Offices, Training, Armory, Dormitories, Command Center.
The Glass of the skyscraper can not be broken. Server Tip: It takes about 7 minutes for one alien
to destory every single door. Remember as alien break one of the 3 warehouse doors on the bottom level to get out. You may also break 
the warehouse glass. Glitches have been found, however no serious ones. Map has 16 spawn points for each team. This map is intended 
to be used along with Ultimate Map Pack 2. So for the best visuals 
install Ultimate Map Pack 2 to the latest version, which is currently verison 3

My Thanks Goes to These People.
------------------------------

To HHO for creating Updates for Ultimate Map Pack 2
To 00 for creating Ultimate Map Pack 2
To Redclaw for helping me by answering my questions for my last two maps.
To Putmacher for testing it with me and without him I would've missed those zillion bugs.
To Monolith for creating Aliens vs. Predator 2; and then giving us the tools so we could make it even better.
To everybody who downloads this map and send feedback. Many hours work went into this, feedback is appreciated

Copyright/Permissions
---------------------

over_geimhreadh is copyright, Broken Tusk, August, 2007

Other Authors may NOT use the included over_geimhreadh.dat file or its contents as a base to build additional levels for financial gain.  You are NOT permitted to commercially exploit over_geimhreadh, i.e. put it on a CD or any other electronic medium that is sold without my written permission.

You MAY distribute this level and associated files included with it through any electronic network as long as the .zip file contents remain complete and unchanged and may not be modified in any way.

This text file MUST accompany the map's distribution in its entirety.

Please.  Do let me know what you think of this map.  Any feedback, including bug reports, is appreciated.  Enjoy...

-Broken Tusk.

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<END>

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Broken Tusk


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Registered 18th July 2007

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