Saving Private Redclaw

Map Title: "Saving Private Redclaw"

Inspired by TutonicMonkey's map "Saving Private Frosty", I have taken what I have learned from t...

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Map Title: "Saving Private Redclaw"

Inspired by TutonicMonkey's map "Saving Private Frosty", I have taken what I have learned from that great objective based map and created a new realistic battle environment never before seen in AVP2. I have developed two new combat maps for your enjoyment.

MP Objective Map:

It is an objective based map where the "Corporate" Soldiers get to play "King of the Hill" in heavily fortified bunkers. The Marines have just landed on the beach and have the unenviable task of charging up the steep mine infested hills and make there way to the Communications center where they need to blow up the mine field via a detonator. The Corporate’s job is simple...keep the Marines from achieving this objective and they win the day. If the Marines detonate the minefield seven times before the time expires in the level then it is a clear Marine victory and they have won the day. This map many very realistic battle effects that match what veterans faced on D-day... Are you brave enough to face the challenge? Aliens and Preds get to sit this battle out and take a hot porridge bath under the closer supervision of my pet Monkey "Jester". Trust me...he is a real ball buster. So if you plan to do battle in this map you better bring some fresh undies...you will need them

SP Skirmish Objective Map:

You have just landed on the beach and your "Higgins" landing boat has been blown to hell. Your mission is to make you way off the beach and up the hill. Once you have found the Communications Center you need to blow up the minefield with the detonator to achieve victory. You will come under all sorts of fire as you try to reach your goal. This is not an easy mission map and you will need to be very strategic in finding you way among the rocks, tank blockers, and razorwire. Sometimes you might have to come back down the hill to re-supply or rest before moving on again. Good luck soldier!

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Map Title: "Saving Private Redclaw"

Inspired by TutonicMonkey's map "Saving Private Frosty", I have taken what I have learned from that great objective based map and 
created a new realistic battle environment never before seen in AVP2.  I have developed two new combat maps for your enjoyment.

MP Objective Map:  

It is an objective based map where the "Corporate" Soldiers get to play "King of the Hill" in heavily fortified bunkers.  
The Marines have just landed on the beach and have the unenviable task of charging up the steep mine infested hills and 
make there way to the Communications center where they need to blow up the mine field via a detonator.  The Corporate’s 
job is simple...keep the Marines from achieving this objective and they win the day.  If the Marines detonate the minefield 
seven times before the time expires in the level then it is a clear Marine victory and they have won the day. This map many 
very realistic battle effects that match what veterans faced on D-day... Are you brave enough to face the challenge?   Aliens 
and Preds get to sit this battle out and take a hot porridge bath under the closer supervision of my pet Monkey "Jester".  
Trust me...he is a real ball buster. So if you plan to do battle in this map you better bring some fresh undies...you will need them

SP Skirmish Objective Map:

You have just landed on the beach and your "Higgins" landing boat has been blown to hell. Your mission is to make you way off the beach 
and up the hill.  Once you have found the Communications Center you need to blow up the minefield with the detonator to 
achieve victory.  You will come under all sorts of fire as you try to reach your goal. This is not an easy mission map and
you will need to be very strategic in finding you way among the rocks, tank blockers, and razorwire.  Sometimes you might have
to come back down the hill to re-supply or rest before moving on again.  Good luck soldier! 


General Information:
-------------------

Map:			: rc_saving_pvt_redclaw_V_1_17F; rc_saving_pvt_redclaw_SKRIM_V_1_17F
Game                    : Aliens vs. Predator 2
Title                   : Saving Private Redclaw
Map Version             : 1.17F
Included Files		: sprc.rez, sprc.txt

 
Release Date            : April, 30 2007
Type			: Multiplayer: DM & TDM 
			  

MAP Author             	: Brad 'Redclaw' Tempchin
Email Address           : redclaws@comcast.net or redclaw@planetavp.com
Website	#1		: http://www.avp2mods.com/redclaw/
		  
Construction
------------
Editor Used             : DEdit. Talon Version
Base                    : Base build plus prefabs
Construction Time       : 2 weeks
Processing Time         : 1.4 minutes fully optimized
Known Bugs		: Please report any undocumented bugs.
New Sounds              : YES.
New Textures            : Yes.
New Sprites		: Yes.



Installation
------------
Make sure AvP2 is updated to the latest version, which is currently: 1.0.9.6

Place the sprc.rez file in your 'c:\AliensVsPredator2' folder.

Start the game; and in the Game Launcher's Main Menu select 'Options'.  

Enter (copy & paste, if you like) into the 'Command-Line' field: -rez sprc.rez

Check the box marked "Always specify these command-line parameters" to always load the map.

Return to the Game Launcher's Main Menu and select: 'Play'.  The game will then start with new map components loaded.  


To Play the maps:
-----------------

Multiplayer:  Select the map listed above from the DM or TDM maps Menu in the 'Multiplayer' Options. 
 

Revision History:
-----------------

Version 1.17F:
	
	* First playable Version 1.17F,  Released April, 30 2007.

Previously Released maps by Redclaw:
------------------

RC_GENESIS_V1_1
RC_FORGE_OF_ADVERSITY_DAY 
RC_FORGE_OF_ADVERSITY_NITE
RC_DANTES_INFERNO_UpperHell_V2_2 
RC_DANTES_Malus_Mortis_V1_2 
RC_DEVILS_REACH_STATION_V1_4F 
RC_Pilot_Fortress_Day_V1_1 
RC_Pilot_Fortress_nite_V1_1 
RC_WATERWORKS_V1.8F 
RC_ADARKKERFATE_V1_2F 
[TALON]_DM_MINE_RC_V1_6F 
TRINITY_OF_SECRETS_RC_V_1_5 
RC_Stronghold_of_Tranquility_V2_15F
RC_Winters_Vendetta_V2_2
RC_OPP_RazorbackPoint_Snow_V2_7f
RC_OPP_RazorbackPoint_NoSnow_V2_7f
RC_Jungles_Venetta_V2.2F
RC_Island_Of_Chateau_d'If_day_V2.4F 
RC_Island_Of_Chateau_d'If_nite_V2.4F


My gratitude goes to these people:  
-------------------------------

Map Prefab Contributions:
Thanks, to TuntonicMonkey for his support and testing of this map. And his donating the "sum sum" (M-29 mortar).

Map Beta Testors:

Thanx, to my buddy 'Longknives'for testing and dying lots and lots of times in my map!! Poor bastard!! hehehehehe  And for him donating
       the missles and meteors effects.
Thanx, to ‘Troglodyte' for testing and feedback.  And for putting together the amazing battle sounds! Kick arse dude!!! 
Thanx, to King Kenny for testing out the map.
Thanx, to "Windebieste" for checking out my map and giving me some valuable suggestions. As always, if there is something wrong with this map
       he totally screwed it up and should be blammed for it!
Thanx, to "The One" for testing out my map...thanks for the feedback and for fixing my web login stuff for like the third time! LOL 
Thanx, to Monkee in the PlanetAVP forum for helping solve a problem I had with some complex teleport triggers.
Thanx, to Moose_Head and Red for the razorwire textures.  That was very helpful guys!


Other acknowledgments:

Thanx, to David Shipley and PlanetAVP	
Thanx, Monolith for creating Aliens vs. Predator 2
Thanx, to everybody who downloads my maps and sends feedback.


Copyright / Permissions
-----------------------
Redclaw April, 2007.

Other Authors may NOT use the included sprc.rez file or its contents as a base to build additional levels for financial gain.  You are NOT permitted to commercially exploit this map, i.e. put it on a 
CD or any other electronic medium that is sold without my written permission.

You MAY distribute this level and associated files included with it through an electronic network as long as the .rar file contents remain complete and unchanged and may not be modified in any way.

This Text file MUST accompany the map's distribution in its entirety.


Please do provide me feedback....I always like to hear from people.

-Redclaw

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Redclaws


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Registered 11th May 2005

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