8472 Galaxy MVAM

The Species 8472 Galaxy class dreadnought returns in a big way in this mod. Why Species 8472 uses the technology of the weak to make them pe...

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The Species 8472 Galaxy class dreadnought returns in a big way in this mod. Why Species 8472 uses the technology of the weak to make them perish, I don't quite understand. Even more oblivious to me is why they'd have big honkin' embryos sticking out of a Galaxy class. Like, try to blend in! Maybe they won't notice we're not Starfleet!

I don't know. Either way, this one includes the ability to separate your Galaxy class so that one passive embryo goes with the saucer while the other follows the stardrive section into battle. I don't know, maybe they're a married couple. Sometimes this ship ain't big enough for both of 'em Or something. I don't know.

Regardless of what I think, if you play Species 8472 and miss your Galaxy class explorers terribly, this one's for you. Get it if you want it.

BUT YOU NEED TO HAVE THE PATCH. Otherwise the MVAM required to separate the saucer from the stardrive won't quite work. There's only one separator in the game and you'll have some mod work to do if you expect it to use that. Follow the instructions. They explain better than I could.

(speaking of doing things better than I could.... those were the screenshots 1_beta_1 sent me, so you'll have to squint a fair bit to make it all out....)

:cool:

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Download '8472_galaxy_v_1.1.zip' (508KB)

Readme
This is version 1.1 of the 8472 Galaxy I made many moons ago. Now with added extras.
Thanks to the 1.2.5 Patch Project by FleetOps Team which enables the 8472 Galaxy to separation so for that reason, thankyou. And is also makes it an requirement. Also I'd like to thank AdmarilRyan for his work on the prometheus Class (MVAM), which helped me write the .odf for the separation.

By 1_Beta_1

Installation

Place all the .sods in the SOD folder.

Place 8472_galaxy.odf 8472_saucer.odf 8472_bbridge.odf in odf/Ships folder.

Place 8472_glaxaysep.odf 8472_glaxayfusion.odf in to odf/special weapons

Put all the textures in textures/RGB.

Now open up the station you want to add it to I suggest the fluidic gate. 
But you can build it from the mother if you want.

buildItemXX = "8472_galaxy"

Now open op tech.tt

and add 

8472_galaxy.odf 0 
8472_saucer.odf 0
8472_bbridge.odf 0

Under the last 8472 ship

and add 

8472_galaxysep.odf 0
8472_galaxyfusion.odf 0

under the last 8472 special weapon

Do the same in fulltech.tt

Now open gui_gobal.spr

under species 8472 build buttons add

b_8472_galaxy                       gb8472galaxy                  0	0	64     	64

just under 

b_8472_behemoth				gb8472_behemoth			0	0	64	64	

and under special weapons

add

b_8472_galaxyfusion   gb8472galaxysep       0	0	64	64
b_8472_galaxysep     gb8472galaxyinter       0	0	64	64	

now go to species 8472 wireframes
add: 

8472_galaxyw1	                fedwireframe01	0	48	48	48		
8472_galaxyw2			fedwireframe01	48	48	48	48		
8472_galaxyw3			fedwireframe01	96	48	48	48		
8472_galaxyw4			fedwireframe01	144	48	48	48		
8472_galaxyw5			fedwireframe01	192	48	48	48	

8472_saucerw1			fedwireframe04	0	192	48	48		
8472_saucerw2			fedwireframe04	48	192	48	48		
8472_saucerw3			fedwireframe04	96	192	48	48		
8472_saucerw4			fedwireframe04	144	192	48	48		
8472_saucerw5			fedwireframe04	192	192	48	48

8472_bbridgew1			fedwireframe05	0	0	48	48		
8472_bbridgew2			fedwireframe05	48	0	48	48		
8472_bbridgew3			fedwireframe05	96	0	48	48		
8472_bbridgew4			fedwireframe05	144	0	48	48		
8472_bbridgew5			fedwireframe05	192	0	48	48

Ok that's it. now play away and have fun destroying the FEDS!!! Just one other thing I left one federation phaser
because I though it might work better that way. Take it away if you want.


Legal Stuff
##################################################################################
If this causes any problems to your P.C or game I am not to blame. If you wish to contact me, contact me at data_dude90@yahoo.co.uk. This can be used by anyone providing I am given credit.

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1_Beta_1


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Registered 19th July 2005

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