This is Victory 3 1.2 mod for the Federation in Armada 2. Version 1.2 is an improvement over 1.1 as new weapons are included (standard turbolasers have their rate of fire increased and spread out, multi targeting dual lasers included,and torpedoes that actually do damage). Laser textures are new too.
This is my Victory 3 1.2 mod for the Federation in Armada 2. Version 1.2 is an improvement over 1.1 as new weapons are included (standard turbolasers have their rate of fire increased and spread out, multi targeting dual lasers included, and torpedoes that actually do damage). Laser textures are new too. I created this to fill the gap in between the Victory 2/MC80a and ISD/MC80b. Now it's available for the stock version of game. One of these can turn a Fusion Cube or well defended base to space dust. After a taste of this, even the Borg will respect you. BACK UP ALL FILES YOU ARE MODIFYING--You may regret it if you don't like the mod and try to uninstall it. to install: --put the ivsd3 and vsd3 files into your ships/odf file. --put the vsd2phys and the swcapcombat files into the odf/ other folder. --put the torp and torpo files in the odf/weapons/photons file. --put the ghtlaser(and 2, 3), ghtlasr (and 2, 3), ghtlasro and ghtlasero files into the odf/weapons/pulse folder. --put the gbivsd2, wblank, vSD, ewvic, wbpulse3 and wdpulse files into the textures/rgb folder. --put the contents of the SOD file into the SOD folder. --put the contents of the sprites folder into the sprites folder in the A2 directory. --put the capital and gtlaser files into the sound folder. --copy and paste the following into the fyard2 folder: builditem4 = "ivsd3" --copy and paste the following into your gui_global file under federation build buttons: b_ivsd3 gbivsd 0 0 64 64 --copy and paste the following into your gui_global file under fed wire frames: ivsd3w1 ewvic 40 0 40 40 ivsd3w2 ewvic 0 40 40 40 ivsd3w3 ewvic 40 40 40 40 ivsd3w4 ewvic 80 0 40 40 ivsd3w5 ewvic 0 0 40 40 open your tech1 file in the techtree folder. make it look like this: fcolony.odf 2 fyard.odf fresear.odf // colony ship fassault.odf 2 fyard.odf fresear2.odf // assault ship (iwo Jima class) fgalaxy.odf 1 fyard2.odf // battleship (galaxy class) fbattle.odf 2 fyard2.odf fupgrade.odf // battleship (sovereign class) ivsd3.odf 2 fyard2.odf fupgrade.odf // Victory 3 Star Destroyer if you want to manually install this into your game without replacing the weapon sprite you have to add the following: # Starwars Green TurboLaser elaser wbpulse3 0 0 256 40 # Starwars Heavy Green Turbolaser elaser2 wdpulse 0 0 256 40 # Star Wars Concussion Missle conc conc 0 0 128 33 Now that you're done, ENJOY IT! If you don't like the mod or have any suggestions please contact me at SAFNJ@aol.com as I am always open to them NOTICE: This has been tested in the stock version of Armada 2 & the Borg Incursion 2 mod ONLY. It may or may not work in other mods so downloading and installing this is at YOUR OWN RISK so I'M NOT RESPONSIBLE. Sorry. Credits: --Me(Captain Steve)- edited odfs, techtrees, edited laser textures --The SW VS. ST team for creating the SOD's, textures, odf's, etc in the first place. --Rake's Weapons Textures for creating the original textures for the TNG era Klingon Bird of Prey pulse disruptor. They can be found at Rake's site: http://www.strategyplanet.com/starmada/weapons/index.html If you're looking for weapons textures true to the Star Trek shows and movies, go there. You will not be disappointed.
There are no comments yet. Be the first!