nn_skinl
nn_lb1

Akula Class

a2_akula11.1_g1701.rar

Description

This is the TMP Akula Class for A2, though not a personal favourite of mine, she is a nice addition, and although we have several of these ships already on the site, this one is up there with the good looking ones.

- SSA

nn_lb2

README

Title		: Akula Class
Filename		: a2_akula
Version		: 1.1
Date		: 11/08/2006
Author		: Gavin1701
Email		: [email protected]

Credits	
-------------	
ODF		: Gavin1701
Textures	 	: Gavin1701
Borg Textures	: Gavin1701
Mesh		: Gavin1701
Build time	: 23 Hours
Admirals Log Pic	: Gavin1701
Build Button	: Gavin1701
Wireframe	: Gavin1701
Model		: Gavin1701

---------------------------------------------------------------
PLEASE DO NOT MODIFY THIS FILE OR THE INCLUDED TEXTURE WITH OUT SEEKING THE AUTHORS OPINION.


This is an akula class  made by me for Star Trek Armada 2.

This version has revised hardpoints, and a new  blue emitter by me:>

This comes with borg textures made by me.

It has a Build Button and Wireframe which were both made by me as was the Admirals Log Picture.

The size was scaled to work with ghosts comp mod

Feel free to contact me about anything or add me to your Hotmail contacts.

***********************************************
Here Are the Installation Instructions:-

Put The Files in the Coressponding folders:

bitmaps, admirals log,ship images, fakula --into-- bitmaps, admirals log, ship images
odf, ships, fakula --into-- odf,stations
SOD, fakula --into-- SOD
Sprites, emitter --into-- Sprites
Textures, RGB,files --into-- Textures, RGB

**MAKE SURE TO ADD THE WEAPONS TO THE CORESSPONDING FOLDERS*******************
******************************************************

Then Open/ 

Sprites, GUI Global and add this line under Federation Ships

b_fakula		gbfakula		0	0	64	64

******************************************************
Then Find Federation Wireframes near the bottom of the GUI Global Page and add this

fakulaw1				wffakula		0	96	48	48
fakulaw2				wffakula		48	96	48	48
fakulaw3				wffakula		96	96	48	48
fakulaw4				wffakula		144	96	48	48
fakulaw5				wffakula		192	96	48	48

*****************************************************

Then Open you techtree folder, techtt and add this under federation ships

fakula.odf 0		// akula class

*****************************************************
Then add it to your full tech folder under federation ships

fakula.odf 0 

*****************************************************
*****************************************************

Then Add It to a federation shipyard of your choice, Add this line

BuildItemX = "fakula"

Change X for the Number of the ship in the list

*****************************************************
***************************************************
YOU ARE INSTALLING THIS MOD AT YOUR OWN RISK, I DO NOT TAKE ANY RESPONSIBILITY FOR ANY DAMAGE TO YOUR COMPUTER

#################################################################################

Please Let me know if i have missed anything.
 

------------------------------------------------------------------
PLEASE DO NOT MODIFY THIS FILE OR THE INCLUDED TEXTURE WITH OUT SEEKING THE AUTHORS OPINION.
NOTHING LEGAL HERE, IT IS JUST POLITE.
------------------------------------------------------------------



_____________________________________________

Copyright and Distribution Permissions

THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,Star Trek: Voyager and Star Trek : Enterprise (plus the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.

There are no comments yet. Be the first!

nn_skinr
nn_player