Assimilated Nebula Class

Just a standard Nebula class ship with it's assimilated textures and a few odf changes.

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Just a standard Nebula class ship with it's assimilated textures and a few odf changes.

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Assimilated Nebula class ship

	1. Unzip the files to where you can locate them easily
	2. Open your Armada II directory
	3. Place the sod file in the SOD directory, the ODF file
	   in the ODF folder, and the .bmp file in the bitmaps/admiralslog/shipimages folder
	4. Open the byard2.odf file and insert a new builditem under the construction parameters:


                   //Construction Parameters
                   buildItemX = "bneb"

X stands for the next builditem number
	5. You'll want to open up your Techtree folder, then open fulltech. Add the line
		   bneb.odf 0    
	   Then save.
	6. Then open tech1 and add this line
		bneb.odf  1 byard2.odf			    // nebula (assimilated ship)
	   to the borg ships part of tech1, 
gmanheim.odf       0                    // gemini effect (nebula class)
gshieldh.odf       0                   // shield disruptor (nebula class)
gfedrep.odf        0                    // engineering team (nebula class)
gpdlaser.odf       0                    // point defense laser (nebula class)
	to the borg weapons line, then save.
	
	7. Open up the Sprites directory and open up gui_global. Find the part where it lists
	   the borg ships and add this line.
		b_bneb			gbbneb	0	0	64	64
	   then save.

Any questions for this, please let me know: rapharibeiro@ig.com.br

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Raphael


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Registered 26th October 2002

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