Aurora

Featured in "Stargate: Atlantis", the Aurora was an Ancient Cruiser which I believe was designed to fight the Wraith. She's a large ship...

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Featured in "Stargate: Atlantis", the Aurora was an Ancient Cruiser which I believe was designed to fight the Wraith. She's a large ship capable of taking on the Wraith with its Drone weaponry (new sprite effect included) even though it might seem slightly...well very dwarfed compared to one (look at the pics if you don't believe me). Still, she looks very nice with some very crisp textures on a model which does a very good job of replicating the CGI version seen on the show.

In terms of the mod itself, it comes with a nice full complement. It contains a good looking admiral's pic, a wireframe and a defined build button. She will most likely be balanced to other Stargate ships and/or be very powerful, so don't underestimate the power of this ship, but don't overestimate it either -it's a cruiser, not a battleship. Regardless, this will be good for recreations and is a must have for Stargate (Atlantis) fans.

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Download 'aurora.zip' (1.07MB)

Screenshots
Readme
|------------------------------------------|
|   Aurora Warship Installation Read-me    |
|------------------------------------------|
|            Read-me created by:           |
|       wraith_shadow  and  Greathor       |
|------------------------------------------|

Step 1 -
	Add the aurora.odf to the /odf/ships folder
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Step 2 -
	Add the aurora.sod to the /sod folder
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Step 3 -
	Add the following files to the /textures/rgb folder

aurora1.tga
aurora2.tga
aurora3.tga
wdrone2.tga
gbaurora.tga
waurora.tga
----------------------------------------------------------------------
Step 4 -
	Add the aurora.bmp to /bitmaps/AdmiralsLog/ShipImages folder
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Step 5 -
	Add the following lines to "sprites/gui_global.spr" below,
		" @reference=64
		@tmaterial=interface "

b_aurora			gbaurora		0	0	64	64

	(if the buttons doesn't appear properly then change the last two numbers to 128)
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Step 6 -
	Add the following lines to "sprites/gui_global.spr" below,
		" # Federation wireframes "
@reference=128
auroraw1			waurora		40 	0	40 	40
auroraw2			waurora		0 	40 	40 	40
auroraw3			waurora		40 	40 	40 	40
auroraw4			waurora		80 	0	40 	40
auroraw5			waurora		0 	0 	40 	40

	(if there is already a "@reference=128", just start copying at auroraw1)
----------------------------------------------------------------------
Step 7 -
	Add the following line to techtree/tech1.tt and fulltech

aurora.odf 0
----------------------------------------------------------------------
Step 8 -
	Add the following line to the station that you wish your Aurora Warship to be build from 
	odf/stations/(station of choice).odf

buildItemX = "aurora"

remember to replace X with the next number in the sequence.

			

Step 9 -

Go into weapon sprite and add

# Drone Weapon
wdrone	      wdrone	      0	0	256	64	@anim=tex1x4

# Drone Weapon
wdrone2	      wdrone2	      0	0	256	64	@anim=tex1x4

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Greathor


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Registered 23rd January 2006

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