Belamb Class

Well... this is of Federation design, if not a little... different to what we are used to seeing. A rather big saucer, when compared to ever...

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Well... this is of Federation design, if not a little... different to what we are used to seeing. A rather big saucer, when compared to everything else, most likely, a design from the future. Looking at the Ent-J seen in ENT reminds me of such.

- Ash

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Download 'belamb.zip' (3.03MB)

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--==--Belamb Class Command Carrier--==--

The next stage of Command Carrier following the Typhon. Armed with Dual Phasers and a spread of quantum torpedoes it easily surpasses the Typhon. It also Sports a new experimental weapon called The Fleet Buster. It could easily be classified with the Excalibur.

It builds a kitbashed Colony Ship and the Valkyrie Class fighter from AFC by OMNISIGHT.(Note: I could not obatain permission as he never emailed me back but if you can mod it you can add the Valkyrie yourslf.) The Belamb is a mix between original mesh and kitbashed pieces from the Aegian and Nebula Classes. 

*+*Installation Instructions*+*

Unzip belamb.zip and click the belamb.exe It will extract to your Armada 2 directory or you can select its destination.

-extracted files-

-ODF
--Ship
fbela.odf
fcolbela.odf
--Special_Weapons
fbuster.odf
fbusto.odf
fball.odf
dispand.odf
dispando.odf
fwave.odf
--Other
belphys.odf
--Weapons
---Phasers
belphas.odf
belphaso.odf
---Photons
belquant.odf
belquanto.odf


-Bitmaps
--AdmiralsLog
---ShipImages
fbela.bmp
fcolbela.bmp


-Textures
--RGB
belamb1.tga
belamb2.tga
belamb3.tga
belamb4.tga
belamb5.tga
belamb6.tga
belamb8.tga
belbb.tga
belwf.tga
blastwave.tga
fcolbela.tga

-SOD
fbela.sod
fcolbela.sod


-Editing Files-

1.) Open the Sprites folder in your Armada 2 directory and locate the following file:
	gui_global.spr

2.) Open the gui_global.spr file and locate the following lines:
	# Federation build buttons
	@reference=128
	@tmaterial=default

now add the following lines:

	b_fbela				belbb		0	0	128	128
	b_fcolbela			gbfcolony	0	0	128	128

Now scroll down until you find these lines:
	# Special weapon buttons
	@reference=64

	@tmaterial=interface

and add the following:

	b_fbuster		fbustbb			0	0	64	64

Scroll down to the following lines:

	# Ship Wireframes
	@reference=128
	@tmaterial=interface

and add the following:

fbelaw1				belwf		0	0	40	40

Scroll to the following line:

	# Federation wireframes

	@reference=256

and add the following:

fcolbelaw1			fedwireframe03	0	96	48	48	fcolbelaw2			fedwireframe03	48	96	48	48	fcolbelaw3			fedwireframe03	96	96	48	48	fcolbelaw4			fedwireframe03	144	96	48	48	fcolbelaw5			fedwireframe03	192	96	48	48

3.) Save gui_global.spr and close out the file.

4.) Open the techtree folder and lovate the following file:
	
	tech1.tt

5.) Open tech1.tt and add find the following lines:

	
// ***[ FEDERATION SHIPS ]************************
//

Now add the following:


fbela.odf   0
fbuster.odf 0
fcolbela.odf 0

6.) Save and close tech1.tt

7.) Open the odf/stations folder and locate the following file:

	fyard2.odf

8.) Open fyard2.odf and locate the following lines:

	//Construction Parameters
	buildItem0 = "ffrigate"
	buildItem1 = "fgalaxy"
	buildItem2 = "fspecial"
	buildItem3 = "fbattle"

and add the following:

buildItem4 = "fbela" (NOTE - Replace the 4 with what ever number is next in the sequence.)

9.) Save and close fyard2.odf

/*\Instaltion Complete/*\

*Credits*

Colony Ship - Original Stock Mesh from Star Trek Armada 2. Kitbashed by Adam_Atlantian Texdtues are original stock Textures from Star trek Armada 2.

Belamb Class - Mesh and design by Adam_Atlantian. Some parts Kitbashed from stock Nebula and Aegian class vessels. Textures from the Excalibur Class released by Tycoon on A2 files.

*Excalibur Credits*
Original Model Design: 	Legacy (LC)
Original Textures: 	Legacy (LC) & NeoArchNova - DarkFallen Shipyards

Edited Model Design: 	Tycoon (Me) - Also known as SupaStarAsh, till the FN Team get round to changing my name as I've requested.
- Poly Reduction, from 11000(ish) to 7000(ish)
Edited Textures:	Gavin1701
- Added Phaser Strips to Saucer Textures


The Wave effect of the Fleet Buster is a modified texture from Star Trek Armada Alliances from Achilles.


*Contact Information and Legal Mumbo Jumbo*

For any Questions or Concerns please contact me at:

atlantis_master06ATyahooDOTcom

Please notify me before useing this mod in another project or re-releasing it.

THIS MATERIAL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

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Adam_Atlantian


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Registered 1st December 2006

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