Bender (from Futurama)

What the... ??

The most evil and ultimate force of the universe has finally made his way to A2. Dear Ladies and Gentlemen, I may present...

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What the... ??

The most evil and ultimate force of the universe has finally made his way to A2. Dear Ladies and Gentlemen, I may present to you Bender from Matt Groening's famous TV-Series 'Futurama'. Just take a look at the screenshots, I'm sure you will make your decision quickly. :)

I really hope that we will see more of this stuff in the future, keep up the great work!

- TParis

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Download 'bender.rar' (1.54MB)

Screenshots
Readme
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BENDER BENDING RODRIGUEZ

by PROGArrO
====================================

How can Filefront host the Planet Express ship without the main Futurama character?
This is the answer!
The most anti-hero, politically incorrect, swearing, fighting, arguing, ignoring, cigars-smoking, beer-drinking, gambling, thiefing finally part of your armada!

Equipped with beer, cigar, his well-known firebreath and his extremely powerful unique bending ability! Unfortunately his shiny butt wasn't supported by the graphic engine...

"Bending-Unit 22, serial number 2716057, chassis number 1729. Bite my shiny metal a**!!!"


Installation 
----------------- 

	- Add bender.odf to /odf/ships 

	- Add benderbreath.odf and benderbreatho.odf to odf/ weapons/Phaser

	- Add benderunit.odf and benderunito.odf to odf/ special_weapons 

	- Add bender.sod to the /sod folder

	- Add bender01/02/03/04 to /textures/rgb 

	- Add bender.bmp to /bitmaps/AdmiralsLog/ShipImages 

	- Add bender1/2.wav and firesound.wav to /sounds/effects

	- Add the following lines to sprites/gui_global.spr 
@reference=64
@tmaterial=interface
b_bender			gbbender	0	0	64	64
b_benderunit			gbbenderunit	0	0	64	64	

	There isn't a real wireframe... I use the button

@reference=64
benderw1			gbbender	0	0	64	64

	- Add the following lines to techtree/tech1.tt and fulltech

bender.odf	0
benderunit.odf 0

	- Add the following line to the station that you wish the Ragnarok to be build from 

buildItemX = "bender"

remember to replace X with the next number in the sequence.

	- Add the following lines to emitter.spr

#Bender
#===================

@emitter bendersmoke
type=spray
pixel=(0.1,0.3,0.9)
sprite=ventgas
expansion_rate=1.2
firing_period=1
lifespan=1.999
velocity=0.8
spread_angle=5.0
@end_emitter


	- Add the following lines to weapon.spr

#Bender
#===================
@reference=128
@tmaterial=additive
blank		blank			0	0	128	32


Mod Usage:
------------------------------

Feel free to use this model as you want, as long as credits are given.


for any info:
progarro@gmail.com


[Copyright]

THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY MOM'S FRIENDLY ROBOT COMPANY

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PROGArrO


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Registered 16th March 2008

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