Borg Nexus and Turret Textures

This mod will make the Nexus and Photon turret look a little different, mainly a bit greener. The Nexus looks good, whereas i don't think t...

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This mod will make the Nexus and Photon turret look a little different, mainly a bit greener. The Nexus looks good, whereas i don't think the turret looks as good as the original.

Careful, this will also alter other textures of the Borg.

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Download 'newborg3.zip' (2.94MB)

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New Borg Textures Part 3
By Twitch- simdoktor@aol.com
02/24/04

Enclosed in this part of new Borg textures is the base and the turret2.  Both are in 512x512
size.  The crew of the Nexus is 5000 now and it is armed with heavy weapons.  Beyond the banks
of pulse phasers are attomatic multi beam assimilators and an auto ultritium weapon.  The Nexus
can assimilate 8 weapons.  This comes in handy when you assimilate something after you may have
sent a cube through the technology assimilator.  Newly built cubes can draw a new weapon from 
the Nexus directly.  The turret2 has similar weaponry.  Assimilated weapons must by taken from 
a cube as the AI will not assimilate weapons with the turret auromatically.  Using the 
assimilated weapons is the same thing and they must be used manually by the player.  The turret 
has transwarp capability and you can build them at home and transport them to hot spots as
needed.

The Nexus can now build all the other race's construction ships.  You should edit you tech tree
files like this to build the at the end of the Borg ships:

bbattle4.odf 1 bhub.odf                             // battleship (tactical fusion cube)
cconst.odf   0                                      // construction ship (assembler)
fconst.odf   0                                      // construction ship (assembler)
kconst.odf   0                                      // construction ship (assembler)
rconst.odf   0                                      // construction ship (assembler)


Notice that some of the textures used in this mod will alter other Borg station/vessels looks.  
Hold on.  When all the Borg objects are uploaded they will all look just right so you'll need 
to get them all.

NOTE: Borg sods often use parts from several textures so changing one affects other objects.

Back up these files in your games and drag these in from a temporary folder after unzipping.
You can use or mod these in any way you wish. Reverse the process to return to normal. I don't 
care about permission or credit- just have fun!

ODF/STATIONS
bbase.odf
bturret2.odf

ODF/SPECIAL WEAPONS
mltbor.odf
mltbor2.odf
gultest.odf
ultest.odf

TEXTURES/RGB
bbase.tga
bbase_1.tga
bbase_2.tga
badvassx.tga
badvassx_1.tga
badvassx_2.tga
bpanel.tga
bpanel_1.tga
bpanel_2.tga
brecy.tga
brecy_1.tga
brecy_2.tga

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Registered 7th June 2002

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