Centaur Class

This is a re-textured and somewhat modified version of the Centaur class from Borg Incursions 3. Basicly its now limited to turrets and rete...

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This is a re-textured and somewhat modified version of the Centaur class from Borg Incursions 3. Basicly its now limited to turrets and retextured. Download if you want.

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Centaur class (turret builder)
The Centaur class is a rarly seen (in DS9 I think) Excelsior varient.
This is a re-textured and somewhat modified version of the Centaur class from Borg Incursions 3
The idea of having the Centaur being a construction ship is all theres So I can take very little credit for this mod, 
I just limited it to turrets and retetxtured it with schematics from the star trek fact files. The centaur is armed 
with 2 photons, a phaser and a tractor beam which can be used to tow a turret it builds around with it for extra fire 
power. As turrets can now me tractored.
To install put the files in the apropiate folders:

All the tga's in textures/rgb
fedcons2.bmp in bitmaps/admiralslog/shipimages
fedcons2.sod in Sod/
fedcons2.odf in odf/ships
fturret and fturret2.odf in odf/stations

Than add the line:

buildItemX = "fedcons2"
to either fyard or fyard.odf replacing X with the next free number

fedcons2.odf  0						    // Centure Class turrent constructor
to tech1.tt, you can adjust to make it build later by adding extra units to the list.

and
b_fedcons2			gbfedcons2		0	0	64	64
under:
# Federation build buttons
@reference=64

and
# Federation wireframes
@reference=128
@tmaterial=interface
fedcons2w1            fwconst2         40        0        40       40 
fedcons2w2            fwconst2         0          40      40       40 
fedcons2w3            fwconst2         40        40      40       40 
fedcons2w4            fwconst2         80        0        40       40 
fedcons2w5            fwconst2         0          0        40       40 

at the bottom of 

gui_global

There is one sort of bug, unless you have the sod scaled to 1.00 the doors of the bee bay sort of float out away fromt he ship, 
but tis only noticable from certain angles, the odf is set to scale at 2.5 but you could have at 1.00 or anothing else is you wanted

Credit to:
Borg Incursion 3 team:
Major A Payne (mapayne@ntlworld.com)
"Construction Vessel (Thera Class): Scratch built mesh. Textures based of the high poly kitbash as created  
by Felipe Abrigo (original model components created by Eric Peterson and Henry Gibbens) with some slight 
alteration by me. Worker bee pod animation by Achilles."
Me for texturing, odfs and buttons
80f5, Griggy55@hotmail.com
I'm fine with you using this ina  a mod, best you check with Mayor Payne before doing so though and dont forget to credit.


Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION
 TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Star Trek Armada II, Star Trek: Deep Space Nine, Star Trek: The Next Generation,Star Trek: Voyager 
(and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, 
and sound from the productions.

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