THis Modifies the Cerberus Class with more weapons, A LOT more weapons ;)
Cerberus Upgrade By: Seven is Mine Rewritten By: Wraith_166 This will give the Cerberus Class 8 Phasers, 6 Pulse Phasers, 4 Quantum Torpedoes, and 2 TriCobalt Devices, as well as Detect Cloak and Self Destruct. Feel free to modify it if you don't like what I've given it. NOTE: You MUST have Seven is Mine's Cerberus Class for this to work. This is NOT an actual ship, it is only an upgrade for a previously built one. Keep in mind that this replaces your Venture Class at the beginning of the game. Extract all the files to the specified places in the Armada II Directory, then add all of the following lines to the specified locations in the fulltech and tech1 techtree folders. Extract the following files to the specified locations FCerb.odf = odf\ships fcphas.odf = odf\weapons\phasers fcphaso.odf = odf\weapons\phasers fcphot.odf = odf\weapons\photons fcphotono.odf = odf\weapons\photons fcpulse.odf = odf\weapons\pulse fcpulseo.odf = odf\weapons\pulse Finally place this line in the fulltech and tech1 techtree folders under the Federation Ships section FCerb.odf 0 If there's any problems with it please E-mail me at SPARTAN_016@hotmail.com Thanx and enjoy the ship: Brad "Wraith" Morrison Copyright and Distribution Permissions -------------------------------------- THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision tm AND/OR (c)PARAMOUNT PICTURES. Copyright notices: Star Trek: Armada, Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, and Enterprise (and the various logo devices used in them) are copyright Paramount Entertainment, as are the characters, related images, and sound from the productions.
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