Colonial Cargo Shuttle

Back in the original series they had one cargo shuttle for everything. It was butt ugly. So when the Raptor made its debut, as a sort of com...

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Back in the original series they had one cargo shuttle for everything. It was butt ugly. So when the Raptor made its debut, as a sort of combination cargo / troop transport, it looked awesome and it fulfilled a necessary role. Later on when the Assault Raptor (with the missile packs) showed up, it was a logical extension of the awesomeness. But still.... something was needed that was big enough to suit the needs fulfilled by the truly monstrous capacity of the old Colonial cargo shuttle. Sure enough, it looks a lot like the old version but with vastly more streamlining and a better paint scheme. These cargo shuttles made important appearances in several episodes, and their presence has not gone without notice in the BSG modding community. And here mikemckeon007 gives us one such design, scripted to function as a cargo ship making runs to his earlier Cloud Nine mod release. It's all coming together.

Can a Raptor pack be far behind? I sure hope not! This is some awesome stuff. Get it now!

:cool:

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Screenshots
Readme
all credits are in the readme file all i did was convert it to armada WITH PERMISSION OF COURSE

put the odf's,textures,baitmaps and sod's into the corresponding folder

after you have done that go to the sprites folder.
open your gui_global file and put the following lines into it

@reference=64
b_colshuttle      gbcolcargo    0    0   64   64

scroll down to the wireframes and insert the following

@reference=512
colshuttlew1              wfcolshut            320      0       160     160      
colshuttlew2              wfcolshut            0        160     160     160      
colshuttlew3              wfcolshut            160      160     160     160      
colshuttlew4              wfcolshut            160      0       160     160      
colshuttlew5              wfcolshut            0        0       160     160      

after you have done that go to the techtree folder.
put the following into your tech1 and fulltech files

colshuttle.odf  0


and add this to whatever shipyard you want to build it from

buildItemxx = "colshuttle"

==================================================

This material is not made or supported by Activision or MAD DOC Software. This material 
is freeware and may not be use for commercial purposes!  By installing this addon, you 
(the user) agree to and assume all risks of said addon.  As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. Activision is a 
registered trademark of Activision, Inc.  All right reserved.  All other trademarks
and trade names are the properties of their respective owners.

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mikemckeon007


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Registered 19th February 2008

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