Colonial Fabrication ships

Now this is a nice touch. Intended as a sort of construction ship / yard for the Colonial ships he's been releasing lately, mikemckeon007 gi...

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Now this is a nice touch. Intended as a sort of construction ship / yard for the Colonial ships he's been releasing lately, mikemckeon007 gives us both a port of the Hephaestus model seen in BSG, and a secondary kitbash version of the same model as well.

Keep in mind there may be certain .ODF-related crash events depending on how many of the recent BSG models you've downloaded and whether or not they're set up as programmed. If you get crashes, check that first.

Either way, this one's worth a download.

:cool:

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Screenshots
Readme
all credits are in the readme file all i did was convert it to armada WITH PERMISSION OF COURSE

put the odf's,textures,baitmaps and sod's into the corresponding folder

after you have done that go to the sprites folder.
open your gui_global file and put the following lines into it

@reference=64
b_colfab      gbcolfab    0    0   64   64
b_colfab2      gbcolfab2    0    0   64   64

scroll down to the wireframes and insert the following

@reference=512
colfabw1              wfcolfab            320      0       160     160      
colfabw2              wfcolfab            0        160     160     160      
colfabw3              wfcolfab            160      160     160     160      
colfabw4              wfcolfab            160      0       160     160      
colfabw5              wfcolfab            0        0       160     160      

colfab2w1              wfcolfab2           320      0       160     160      
colfab2w2              wfcolfab2            0        160     160     160      
colfab2w3              wfcolfab2            160      160     160     160      
colfab2w4              wfcolfab2            160      0       160     160      
colfab2w5              wfcolfab2            0        0       160     160      

after you have done that go to the techtree folder.
put the following into your tech1 and fulltech files

colfab.odf  0
colfab2.odf  0

and add this to whatever shipyard you want to build it from

buildItemxx = "colfab"
buildItemxx = "colfab2"

==================================================

This material is not made or supported by Activision or MAD DOC Software. This material 
is freeware and may not be use for commercial purposes!  By installing this addon, you 
(the user) agree to and assume all risks of said addon.  As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. Activision is a 
registered trademark of Activision, Inc.  All right reserved.  All other trademarks
and trade names are the properties of their respective owners.

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mikemckeon007


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Registered 19th February 2008

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