The Copernicus class starship is a design as old as Armada modding. Originally made for A1 on ArmadaFleetCommand, by Ben Maxwell, the Copernicus class seems to be the Federation's answer to the Dominion attack ship. She's surely a lot more ugly than the standard Starfleet design, but not nearly as ugly as the "bug". She's fairly well armed and won't let you down, but is probably best used either in numbers or in a support role.
This is a collaborative effort between apoclaydon and Jetfreak, re-texturing and fixing some areas of the mesh from the original Copernicus, with new emitters, build button, wireframe, and just about everything you could ask for in a new ship. Some of you who already use this ship in-game will be happy to see the update. For those of you who don't, it's certainly an interesting concept, and well worth a look.
Download this one today.
Read Me Author: Apoclaydon Original Author: Ben Maxwell Textures: Apoclaydon Original Textures: Jetfreak Install Instructions NOTE for modding begginners open ODF, SPR and TT files with notepad 01) Copy the folders into the main star trek armada 2 directory 02) Open a federation odf 03) Insert buildItemX = "fcoper" (replace X with the next number) 04) Open tech1.tt and fulltech.tt 05) Insert fcoper.odf 0 06) Open emitters.spr 07) Insert @include emitter2.spr under sprite_table 08) Open Gui_global.spr 09) Find # Federation build buttons 10) Go down to @reference=64 11) Insert b_fcoper gbfcoper 0 0 64 64 12) Find # Federation wireframes @reference=256 13) Insert fcoperw1 wffcoper 0 0 48 48 fcoperw2 wffcoper 48 0 48 48 fcoperw3 wffcoper 96 0 48 48 fcoperw4 wffcoper 144 0 48 48 fcoperw5 wffcoper 192 0 48 48
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