Cylon Basestar

Well, it had to happen sooner or later. With all that Colonial fleet traffic passing through this place over the past couple days, it was in...

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Well, it had to happen sooner or later. With all that Colonial fleet traffic passing through this place over the past couple days, it was inevitable that a Cylon basestar would wind up here and make a mess of things.

Yet a mess is not the result. In fact, this baseship looks every bit as terrifying and intimidating in-game as they do regularly in the reimagined series. With the impending conclusion of the show's new episode run, you'll have plenty of reason to download this. And of course, you will. I know you will, because all this has happened before, and will happen again.

:cool:

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Readme
all credits are in the readme file all i did was convert it to armada WITH PERMISSION OF COURSE

put the odf's,textures,bitmaps and sod's into the corresponding folder you must also install the cylon raider for the basestar to work.

after you have done that go to the sprites folder.
open your gui_global file and put the following lines into it

@reference=64
b_cylonbasestar      gbcylonbasestar    0    0   64   64
b_cyraid      gbgcyraid    0   0   64   64

scroll down to the wireframes and insert the following

@reference=512
cylonbasestarw1              wfcylonbasestar            320      0       160     160      
cylonbasestarw2              wfcylonbasestar            0        160     160     160      
cylonbasestarw3              wfcylonbasestar            160      160     160     160      
cylonbasestarw4              wfcylonbasestar            160      0       160     160      
cylonbasestarw5              wfcylonbasestar            0        0       160     160      

now once you have that done open up your weapons.spr file and add the following lines of text
or just use the weapons.spr I included

@reference=128
@tmaterial=additive
bssalvo		bpulse11	0	64	128	32
whelt		Whelt		0	0	32	32	@anim=tex4x4


after you have done that go to the techtree folder.
put the following into your tech1 and fulltech files

cylonbasestar.odf  0
cyraid.odf  0

and add this to whatever shipyard you want to build it from

buildItemxx = "cylonbasestar"


my email is mikemckeon007@hotmail.com
==================================================

This material is not made or supported by Activision or MAD DOC Software. This material 
is freeware and may not be use for commercial purposes!  By installing this addon, you 
(the user) agree to and assume all risks of said addon.  As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. Activision is a 
registered trademark of Activision, Inc.  All right reserved.  All other trademarks
and trade names are the properties of their respective owners.

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mikemckeon007


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Registered 19th February 2008

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