Finally, we have a Cylon raider model for A2. Note that this is the reimagined version, not the original three-Cylon-crew version, but rather the nasty new version that apparently is self-aware and full of metallic bits and sinewy controls. As seen in the episodes featuring Colonial pilot Starbuck trapped on a red moon orbiting a gas giant, the Cylon raider is a hybridized synthetic/organic construction, and as seen in just about every other episode, these boys are more than capable of causing hideous amounts of destruction.
This is a beautiful model and it's really nice to see it in A2, at long last.
all credits are in the readme file all i did was convert it to armada WITH PERMISSION OF COURSE put the odf's,textures,baitmaps and sod's into the corresponding folder after you have done that go to the sprites folder. open your gui_global file and put the following lines into it @reference=64 b_cylonraider gbcylonraider 0 0 64 64 scroll down to the wireframes and insert the following @reference=512 cylonraiderw1 wfcylonraider 320 0 160 160 cylonraiderw2 wfcylonraider 0 160 160 160 cylonraiderw3 wfcylonraider 160 160 160 160 cylonraiderw4 wfcylonraider 160 0 160 160 cylonraiderw5 wfcylonraider 0 0 160 160 after you have done that go to the techtree folder. put the following into your tech1 and fulltech files cylonraider.odf 0 and add this to whatever shipyard you want to build it from buildItemxx = "cylonraider" ================================================== This material is not made or supported by Activision or MAD DOC Software. This material is freeware and may not be use for commercial purposes! By installing this addon, you (the user) agree to and assume all risks of said addon. As a result, I take no responsibility for any damages that may occur to your game, mod or hardware. Star Trek and related marks are trademarks of Paramount Pictures. Activision is a registered trademark of Activision, Inc. All right reserved. All other trademarks and trade names are the properties of their respective owners.
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