Here we have a good detail Daedalus Human interstellar craft. It looks to be of the new line of 304's, including the Odyssey and Koralev, considering some of its details. The prong at the front does seem to be a little too far extruded from the main hull but I'm sure you can learn to live with that.
The actual model though does seem pretty sound and screams for some fighters to be screeching out of its hangars but alas that cannot be done at the moment. In the mean time, she'll make up for it with her combat skills and size to weed it's way through the smaller ships. Best assigned as a dreadnaught for the Federation so you can limit its build amount yet keep it on field.
Anyhow, like all high poly models, ones such as this done to a high standard, they're best used for special screenshots or re-enactments, so if somebody wanted to do a big space battle, such as any from Atlantis or SG-1 they'd be able to plop it in from the map editor. More importantly though, this is the developer's first mesh and with such a good job done, I can only hope we see ever better material in the future. Definite thumbs up from me.
Warning, this is a high poly model
Hello people, this is a teazer ship and my 1st ship, of what will be on the stargate project mod This ship includes low quality stargate shields and multi target railgun technology, The mesh is quite high quality but theres not alot i can say about the textures lol, Decent textures are under way so i hope you enjoy Again this is my 1st ship so go easy on the coments.... please lol :) Ok to install this ship all you have to do is to put the right files in the right folders SOD ---> SOD folder odf ---> odf folder/weapons/pulses odf ---> odf folder/ships Textures--->RGB to Textures--->RGB Then we need to update some of the files, go into techtree open up tech1.tt and add the following lines: Deadalus.odf 0 after, save and overight the original file, be sure to back up just incase you dislike the ship. after do the same go into: fulltech.tt add: Deadalus.odf 0 save and overight, good now its time to add the buildbutton/wireframe go into sprites open up gui_global.spr then scroll to the bottom and add together b_Deadalus wdeadalus 0 0 450 400 Deadalusw1 wdeadalus 0 0 450 450 Then you can add the ship to a station To do this just go to one of your yards and add buildItem? = "Deadalus" ? is the number that it will show I added it to my starbase because its there lol but you can choose Thank you very much and hope you like USS Helena 1st ship Out I have also included the Mesh for this aswell in MS3D Only though, aswell i have done a Bridge commander nif file so people with max that want to have a go at editing it will be able to import it then edit Also it is nice if people ask before publishing so email me and i will confirm wether you can use the mesh/textures at firstname.lastname@example.org email@example.com either should work Again i thank the community for all its help and enjoy as i have working with you
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