Deans Scream 2

Version 2 of the Dean Scream.

Strange thing, I thought sound didn't travel in space.

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Version 2 of the Dean Scream.

Strange thing, I thought sound didn't travel in space.

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Download 'deanscream2.zip' (400KB)

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This is the update to my deanscream joke weapon.  It is a modified sensor jammer from the romulan race that emits a series of Howard dean screams.  It also has a longer range, and the wave it emits damages everything in its path by 400 points, including the ship that fired it.  

Credit goes to me, Blindeye01.

If you have any questions or bugs, just email me at jcaleca1@nyc.rr.com. 

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Insert the three odf files into the special weapons folder of the odf folder, and add the

deanscreamA.wav sound file into the effects folder in the sounds folder.

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Go the tech1.tt file in the techtrees folder, under the special weapon list of any race, insert the following line:

deanscream.odf    0

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Add the folowing line to gui_global in the sprites folder:

b_deanscream		gbsensjam00  	0	0	64	64   

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In the odf/ships folder, place "deanscream" as a new weapon on any ship. ex:

// Deanscream
weapon4 = "deanscream"
weaponHardpoints4 = "hp05" "hp06"

NOTE: If your ship has only two weapons, and the deanscream is the third weapon, put in weapon3 and weaponhardpoints3, or else it will not show up.

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Copyright
--------------------------------------
THIS RELEASE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
TM & (C)PARAMOUNT PICTURES.

Copyright notices: 
Star Trek, Armada, Star Trek: Deep Space Nine, Star Trek: The Next Generation,Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions.

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Blindeye01


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Registered 7th August 2004

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