Defense

This map is a fairly large map, spit into 7 small areas (3 top/4 bottom) and 2 large areas. the left side has a slight advantage over the ri...

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This map is a fairly large map, spit into 7 small areas (3 top/4 bottom) and 2 large areas. the left side has a slight advantage over the right side. the middle of the map is a small area dominated by black holes.

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file name:	defense.bzn
created by:	johndavid240
size:		(fairly large, not huge)
players:	4
ai direlects:	0
ai players:	0
	<would not count towards 2 starting locations>

brief description (and why i made this map):
   this map is a fairly large map, spit into 7 small areas (3 top/4 bottom) and 2 large areas.  the left side has a /slight/ advantage over the right side (see 2 smallest areas on bottom).  to play, the best defense you could build would be at the opening of your 'system' (technically 5 systems).  also, you should build a network of sensors in (and out of) the 'system'.  the middle of the map is a small area dominated by black holes.  everything else you must find out on your own.

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to install:
   unzip file
   copy and paste "defense.bzn" and "defense.txt" to bzn folder
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if something doesn't work with this, I DON'T KNOW HOW TO FIGURE IT OUT.  just find someone who would know

you can't really select your starting location (few of my maps actually work to let you select starting location/view map, but if its on here it can be played) and when you start, you usually (maybe always) start in the upper-left corner.  the starting locations move around in whatever order i placed them.  if you figure out how to start in a different location, PLEASE LET ME KNOW.

QUESTIONS, COMMENTS, OR IDEAS:
   email me at johndavid240@yahoo.com and (please) type "armada2 map questions/comments/ideas" as the title

this is the sixth map i have proposed for the armada2files staff.  all maps in the johndavid240 collection are prize, void (map void), zelda, nebula, system, and defense.  for some reason, void is under unknown author.

prize has a lot of turrets
void is a VERY large open area
zelda is theme based, with a lot of resources
nebula is over 75% nebula, most of which is overlapping
system is a vast system with rotated planets/moons/wormholes
defense is a fairly large area with several sub-systems

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johndavid240


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Registered 17th August 2003

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