This seccond part of the second Dominion war mod contains the Klingon and Cadassian side.
The Second Dominion War Federation side was made by the United Federation of Modders Version : beta, Federation and Romulan side I: Storyline II: Klingon Ship/Station List III: Cardassian Ship/Station List IV: Credits V: How to Install VI: Legal Stuff I: Storyline The Second Dominion War Beta Storyline: It is 2465, and tensions between the federation and the cardassians has grown since Reman-Federation War. In which the cardassians were used as target practice by the Remans becuase of thier status of power from the dominion war. Since the war both the federation and the cardassians had been finding new uses for anti-matter, dilithum and trilithum. On stardate 53427.2 cardassain defences increased 123 %. And on stardate 53432.6, just a few months later a battle broke out when a federation cruiser crossed over in cardassian space, the federation cruiser's engines broke down and called for help but when the 2 battle ships arrived it was too late and they were up against the cardassian's strongest fleet. One year later no other battles had broken out yet. It is now 2467 and the federation had lost contact with their furthest colonies in the gamma quadrant. Deep Space 9 was not prepared when 3 dominion war ships appeared out of the wormhole. Deep Space Nine was destoryed but luckly most of the escape pods were found and 87.9% of the crew were saved. But once the Dominion War ships had finished destroying DS9 they turned on Bajor. Besides a few Federation turrets the planet was unarmed. They destroyed 3 cities and ran into the wormhole when they saw on thier sensors that the federation had it;s most advance ships close by. The Federation stayed near the wormhole and started to rebuild the station. A few weeks later a 3 Dominion warships and one Cardassian crusier came though the wormhole. 2 Federation ships were lost but 2 Dominion ships and the one cardassian cruiser were destroyed. The Federation searched the Cardassian ship found that the cardassians created a wormhole to dominion space. And now we creating a army with the Dominion. The federation started talking with the klingons and romulans, seeing if they want to join them against the Dominion and Cardassian axis. While waiting for the Klingons and Romulans to decide that found out that the breen were making an allaince with the remans. The sides were being formed. In december of 2367 all 3 sides meet just over 57 light years from Ferenginar. Each side lost many ships. It surprised many that the federation would lose so badly with all the new tech on their side. But it turned out that they only sent in a small number of ships in that first battle thinking it would be easy and when they lost all those ships so quickly it was to late to send in reinforcements. The federation went back to work on new weapons. But while they were doing that many people lost there lives. The date is now 2369 and the federation has made new weapons. And the klingons and romulans have joined the war with federation. Will the Federation-Romulan-Klingon Alliance win or maybe the Reman-Breen Axis may come out on top. Or this time Dominion will take control of earth. II: Klingon Shiplist -Fighter - kfighter -Scout - original ship -Advanced Scout - kscout3 -Destroyer 1 - bird of pray2 (2xsmall Disruptur, 1xstandard torpedos) -Destroyer 2 - King'ta (1x Disruptor beam, 1xstandard torpedos) -Crusier 1 - bloodbird (4xstandard disruptor) -Crusier 2 - vor'ret class (2x standard disruptor,1x advanced torpedos) -Crusier 3 - kbattlebird (2x standard disruptor, 1xstandard torpedos, 1xDisruptor beam) -Frigate 1 - kbattle10 (1x Disruptor beam, 1x advanced torpedos, 2xStandard Disruptors) -Science ship 1 - original ship -Battle Ship 1 - kbattle7 -Battle Ship 2 - kbattle5 (1x advanced torpedos, 2xmedium disruptor,1xadvanced Disruptor beam) -Battle Ship 3 - kbattle8 (1x advanced torpedos, 4xstandard disruptor,1xadvanced Disruptor beam) -Battle Ship 4 - kbattle9 (4xsmall Disruptur, 2xmedium disruptor, 2x standard disruptor) -Dreadnought - kbattle6 (3x advanced torpedos, 2xheavy disruptor,2xadvanced Disruptor beam Klingon Stations -Starbase - kbattlestation1 (6xstandard disruptor, 3xmedium disruptor,3xheavy disruptor,3x advanced torpedos) -Dilithum Mining Station- -Planet Mining Station -Planet Compretion -Shipyard -Advanced Shipyard -Mobile Starbase -Research Station - orignal Station -Advanced Research Station - orignal Station -Upgrade Station - orignal Station -Turret -Turret2 Klingon new tech: Regular weapons -standard torpedos: long range small firepower -advanced torpedos: medium range, average firepower, -small Disruptur: long range, high firerate, small firepower -standard disruptor: long range, small firepower -medium disruptor: medium range, average firepower -heavy disruptor : short range, high firepower -Disruptor beam : long range small firepower -advanced Disruptor beam : medium range, average firepower Special weapons cloak advanced torpedos -can fire while the ship is cloaked (this weapon is a result of bird of pray prototype research) super disruptorbeam- longer range and more power full than normal Disrupturbeam III: Cardassian Shiplist -Fighter - cfighter (2x small Disruptur) -Scout - Hideki (original ship) (1xDisruptor wave) -Advanced Scout -cscout3 (1xDisruptor wave) -Destroyer 1 - Nerok CLass (1xDisruptor wave, 1x standard torpedos) -Destroyer 2 - Hetal (2xDisruptor wave, 1x standard torpedos) -Crusier 1 - Crinok Class (4xDisruptor wave) -Crusier 2 - Nor Class ( 2xDisruptor wave, 1xPositron torpedos) -Crusier 3 - Bakrus Class ( 2xDisruptor wave, 2xstandard torpedo) -Frigate 1 - Kelmar Class (2xDisruptor wave, 2xPositron torpedos) -Science ship 1 - Kulinor Class (original ship) (2xDisruptor wave, 2x standard torpedos) -Battle Ship 1 - Galoris Class (2xPositron beam, 1xPositron torpedos) -Battle Ship 2 - Cadassian-hybrid (2xPositron beam,2xPositron torpedos) -Battle Ship 3 - Galor refit (1xPositron beam,2xPositron torpedos) -Battle Ship 4 - Heavy Galor (1xPositron Disruptor beam, 2xPositron beam,1xPositron torpedos) -Dreadnought -Cardasian Stations-Starbase - new Station (12x Disruptor wave, 16xstandard torpedos) -Dilithum Mining Station- new Station -Planet Mining Station - new Station -Planet Compretion - new Station -Shipyard - cyard3 -Advanced Shipyard - cyard4 -Wormhole Creator -Research Station - orignal Station -Advanced Research Station - orignal Station -Upgrade Station - orignal Station -Turret Generator - new Station -Turret - new Station (1x turretdisruptor, 2x Turret torpedo) Cardassian new tech: Regular weapons -standard torpedos: long range small firepower -Positron torpedos: medium range, average firepower -Turret torpedos: long range, high firerate, small firepower -Turretdisruptor: long range, average firepower -small Disruptur: long range, high firerate, small firepower -Disruptor wave : long range small firepower -Positron beam : medium range, average firepower -Positron Disruptor beam : , short Range very Powerfull Special weapons -positronic Impulse IV: Credits Terradyhne for his Cardassian Hybrid ship. Kleotol for his Bakrus Class (Original Design by Rutger Warnick,Mesh by Kleotol,texture by Kleotol,Armada conversion by APCMmkII) Infos on gameplay: use the second construction ship to build the armed orbital station. build the OWPs not to far away form the turretcontrolstation if you want that the work correctly. Terradyhne for his D7 Dark for his klingonship(kbattle7= Bloodwing class) Frankie(warlord.thb) for his Martok(kbattle8) and Tek'tal(kabttle9) class All other credits go to Micheal Raab V:How to Install You must have the first Federation and Romulan pack installed first before installing this. Put all the files into the correct directories in your Star Terk Armada II folder. You must have the 1.1 version of Armada installed to play this mod. Warning!: You may have to reboot your pc before playing this mod if you install it on version 1.0 of Armada II. VI: Legal Stuff Copyright and Distribution Permissions THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION. TM & (C) ACTIVISION & PARAMOUNT PICTURES. Copyright notices: Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager and Star Trek : Enterprise (plus the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. -------------------------------------------------------------------- If you use this model in any Star Trek: Armada 1 or 2 project please include this file. If you make this file available at your website or anothers please include a link to www.omega-fleet.com -------------------------------------------------------------------- If there is any questions e-mail me at email@example.com Check Out www.omega-fleet.com for updates on 2DW.
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