LMAO!
ok, I am explaining this at length for people that will find this file in the future without having been here for the past few weeks, skip down quite a bit if your just after my review :)
A couple of weeks ago we held a poll on the POTD's:-
http://armada2.filefront.com/news/PoTD_Poll_Results;29115
which came out with DONUTS being one (1) singular vote away from being the order everybody wanted the POTD's posted in. Yes, we were wondering ourselves...
Anyway, in retaliation I posted up this POTD:-
http://armada2.filefront.com/potd/67459x#1006869
hilarity ensued. Then at no.11 Falcon posted:-
#11 - wow! - Posted by: Falcon_uk (Member) on 09-07-2006 at 11:49 GREAT GRAPHICS!! Love the phaser fire and the romulan class donuts!!! 10/10!!
Which gave me an idea...
#12 - Posted by: Freyr (Armada 2 Files Staff) on 09-07-2006 at 12:08 WANTED
One moddeler to create the "Donut" class confectionery. Ideally this class should be plain when constructed and chocolate covered when assimilated.
Fahres has rose to the challange and produced not only a Donut, but a Donut box as well! As you can see from the pictures this is great! Producing the donuts (even chocolate coloured when assimilated!) was great, and worthy of a ten all by itself but the Donut box is just pure brilliance! The writing on the bottom of the box was really the best thing added to the Donuts in terms of sheer humor :)
Unfortunately the filefront system won't allow me to mark things up as 11 or 12, so I am having to content myself with 10.
.=================. -Donut & Donut-Box- °=================° Content: -Introduction -Characteristics -Information about this MOD -Installation instructions -Model-information -Tips -Contact -Legal Introduction: Warning: This Mod can lead to strong hunger attacks! You have NO permission to change the model and/or to release it. Ask me for authorisation: e-mail or ICQ-UIN (both under Contact). The Copyright of the 3D-Models, the textures, weapons and pictures and everything coming with this Mod-Pack is by me. Characteristics: 1. Donuts! 2. Rotated HardPoints 3. Wireframe, Build Button, Admirals Pic 4. Box (yard) included 5. HiRes & LoRes textures Information about this MOD: This mod contains a Donut and a Donut-Box, in which you can build donuts, and everything else which you need to install this pack. If the donut gets assimilated it gets a tasty chocolate cover. This Donutpack is particularly dedicated to all american donut-lovers. More information can you find in the category: "Model-information". Installation instructions _________________________ 1. Copy the files: fwdonut.sod fwdonutbox.sod in your Armada directory to "...\Activision\Star Trek Armada II\SOD" ----- fwdonut_EN.odf INFORMATION: Ignore the file "fwdonut.odf" BUT rename the file "fwdonut_EN.odf" to "fwdonut.odf" in your Armada directory to "...\Activision\Star Trek Armada II\odf\ships" ----- fwdonutbox_EN.odf INFORMATION: Ignore the file "fwdonutbox.odf" BUT rename the file "fwdonutbox_EN.odf" to "fwdonutbox.odf" in your Armada directory to "...\Activision\Star Trek Armada II\odf\stations" ----- donut1.tga donut1_b.tga donut1m.tga donut1mm.tga donut2.tga yard.tga yard_b.tga fwdonutbb.tga fwdonutybb.tga fwdonutwf.tga fwdonutywf.tga INFO: If you think, that the first seven images are too big for your game, then use the images listed below, but delete the "_lores" tag. donut1_lores.tga donut1_b_lores.tga donut1m_lores.tga donut1mm_lores.tga donut2_lores.tga yard_lores.tga yard_b_lores.tga in your Armada directory to "...\Activision\Star Trek Armada II\Textures\RGB" ----- fwdonut.bmp fwdonutbox.bmp in your Armada directory to "...\Activision\Star Trek Armada II\bitmaps\AdmiralsLog\ShipImages" ========== 2. Choose a construction ship, which should build the Donut-Box. The Stock construction ship of the federation is fconst.odf. You can find it here: "...\Activision\Star Trek Armada II\odf\ships" -Open fconst.odf with your Windows Texteditor (Notepad) or an other Programm like this. Look for the text: buildItem10 = "forbital" buildItem11 = "ftrading" buildItem12 = "fupgrade" -Write under the text: buildItem13 = "fwdonutbox". -Attention: If you have already an entry with buildItem13, you have to choose an other construction ship because construction ships can only build 14 stations. -Save the file and close it. ========== 3.-Choose the directory: "...\Activision\Star Trek Armada II\techtree". Open the file "fulltech.tt" with the Windows Texteditor and search "fbattle.odf 0". Write under this entry: fwdonut.odf 0 fwdonutbox.odf 0 -Save the file and close it. -Do not change the directory but open the file "tech1.tt" with the Texteditor. Search following Entry: fedpod24.odf 1 fedpod14.odf // research pod (engine upgrade level 3) fedpod25.odf 1 fedpod15.odf // research pod (life support upgrade level 3) -Write under this entry: fwdonutbox.odf 0 -Search in the same file the entry: fspecial.odf 2 fyard2.odf fresear2.odf // special (nebula class) -Write under this entry: fwdonut.odf 0 -Save the file and close it. ========== 4.-Choose the directory: "...\Activision\Star Trek Armada II\Sprites". open the file "gui_global.spr" with the Windows Texteditor. Look for the entry: @reference=64 b_fmining gbfmining 0 0 64 64 b_fsensor gbfsensor 0 0 64 64 -Write under this entry: b_fwdonut fwdonutbb 0 0 64 64 b_fwdonutbox fwdonutybb 0 0 64 64 -Search in the same file the entry: fupgradew1 fedwireframe07 0 192 48 48 fupgradew2 fedwireframe07 48 192 48 48 fupgradew3 fedwireframe07 96 192 48 48 fupgradew4 fedwireframe07 144 192 48 48 fupgradew5 fedwireframe07 192 192 48 48 -Write under this entry: fwdonutw1 fwdonutwf 160 0 80 80 fwdonutw2 fwdonutwf 0 80 80 80 fwdonutw3 fwdonutwf 80 80 80 80 fwdonutw4 fwdonutwf 80 0 80 80 fwdonutw5 fwdonutwf 0 0 80 80 fwdonutboxw1 fwdonutywf 160 0 80 80 fwdonutboxw2 fwdonutywf 0 80 80 80 fwdonutboxw3 fwdonutywf 80 80 80 80 fwdonutboxw4 fwdonutywf 80 0 80 80 fwdonutboxw5 fwdonutywf 0 0 80 80 -Save the file and close it. ========== Done Model-Information: Donut: Polys: 576 Animation: no High resolution texture: yes Low resolution texture: yes Borgtexture: yes Wireframe: yes Buildbutton: yes ShipImage: yes SOD by me: yes adapted ODF: yes Special-Weapons by me: none Model has a real example: yes Lightmaps: no Hardpoints: 31 (hp01-hp29 and build and dock) Donut-Box: Polys: 2462 Animation: no High resolution texture: yes Low resolution texture: yes Borgtexture: yes Wireframe: yes Buildbutton: yes ShipImage: yes SOD by me: yes adapted ODF: yes Special-Weapons by me: none Model has a real example: yes Lightmaps: no Hardpoints: 39 (hp01-hp37 and build and repair) Tips__________________________________________ With the Freeware Programm AssimView http://assimsoft.com/membersonly/index.php?page=downloads&type=entry&id=3&root=1 is it possible to open the SODs to look for the harpoints. Contact__________________ Questions to: [email protected] ICQ: 148686453 Legal_______________________________________________ This file is in no way connected to, or affiliated with Activision, its employees, representatives, consortiums, or other persons or companies associated with it. Therefore, the creator of this file, Activision, and it's subsidiares take no responsibilty for harm this file may do to your computer. Also, don't use others' models in mods and or releases with out the authors permission. Have fun with the Donuts! FahreS @ -=WiCKeD=-HARKER