Dreadnought Missile

You thought it was over. You thought there wasn't anything else Dan1025 could possibly do for the Cardassians. You were wrong. The D...

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You thought it was over. You thought there wasn't anything else Dan1025 could possibly do for the Cardassians.

You were wrong.

The Dreadnought missile is here offered in a re-textured, truly awesome style. And it plays great, too. Same Dreadnought effect in the end, but now they look so much nicer en route to target.

Download this one today.

:cool:

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Continuing my line of replacement Cardassian ships I present the new Dreadnought Missile, made by converting Zorgs Dreadnought Missile. The model has 1 texture and a poly count of 1548.

This will act as a replacement for your Dreadnought Missile (csuper).

Included in this mod are:

SOD file
Ship textures
Borg textures (In case you assimilate the station it's built from)
Ship ODF
AdmiralsLog picture
Buildbutton
Wireframe

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Installation Instructions:

1. Place "csuper.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "csuper.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the "csuper.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.

(Ensuring you click "Yes" when the computer asks if you'd like to replace the older files).

5. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"Cardassian Wireframes"

and delete the entry for csuper

now find where it says:

"@reference=64"

(if "@reference=64" isn't in your Cardassian Wireframes section you'll need to add it at the end of the section).

and add:

csuperw1			WFcsuper	0	0	64	64
csuperw2			WFcsuper	0	0	64	64
csuperw3			WFcsuper	0	0	64	64
csuperw4			WFcsuper	0	0	64	64
csuperw5			WFcsuper	0	0	64	64

Save and close the file.

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Credits & Thanks:

Full Credit for the original model used (Dreadnought Missile), and textures goes to Zorg, rebuild by MaP from BI:VR
Credit for the orginal borg texture I used goes to "Scorpians" altered SFC stock sphere mod

A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon.

If you have any issues/questions or if you would like to use this mod for something you plan to release, please email me at:

dan_ocean@hotmail.co.uk

Hope you enjoy the mod! :)

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dan1025


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Registered 20th November 2007

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