Eagle class carrier (with fighters)

This is some awesome stuff from Aad Moerman. A new carrier (which bears a striking resemblance to the Sovereign) called the Eagle class, alo...

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This is some awesome stuff from Aad Moerman. A new carrier (which bears a striking resemblance to the Sovereign) called the Eagle class, along with a new starfighter that looks like a tiny Defiant, and a new scout which looks one hell of a lot better than your stock Venture class.

One of the unfortunate oversights in this mod was a question of reference to the unofficial 1.2.5 patch available for download and whether or not it's required in order to use this mod. Given that there's a reference to "a total of 12 fighters", it might seem confusing. However, the carrier builds the fighters, and it's suggested that you only build twelve of them maximum. Using the honour system never really works in a war but in this case, you'll just have to make an exception. But the good news is that you do NOT require anything but stock A2 in order to use this ship and its fighters.

The new version of the Venture scout is particularly well-done, upgraded to a crew of nine and more in keeping with the scouts of other races in stock. And the fighter looks pretty awesome, too. It looks like a baby Defiant, just waiting to grow up and kick some serious butt.

Note that this model includes absolutely everything you need to work-- build buttons, wireframes, admirals' log pics, and nice textures-- for all three of the ships included.

This looks like the kind of mod we've all been looking forward to: a true carrier available without relying on the 1.2.5 content. Definitely download worthy.

:cool:

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Download '3_federation_ships.zip' (5.09MB)

Screenshots
Readme
Federation ships by Aad Moerman

This folder contains 3 ships. A strike carrier, the Eagle class, a strikefighter and a new scout.
I used the stock model of the scout as the strike fighter. So I needed a new scout, which is more fitting for her crew of nine.
The strike carrier has a total of 12 fighters. Although there is no limit to the number of units that can be build, I hope you
can restrain yourself at this point. It wouldn't be right, to see the fighters in such large numbers. 

Make a backup of your existing files, just in case.

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. 

All meshes, textures, etc are by me. 


Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model. 

Thank you for downloading.

You may use this ship in your mod, just give credit where its do. 


Enjoy!!

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Installation instructions

Open texture folder --> select all
put the tga into the texture RGB folder. When prompted to overwrite, click 'yes'. 

Open bitmaps folder --> select all
Open Bitmaps --> open Admiralslog --> open ShipImages and put the bmpfiles there. When prompted to overwrite, click 'yes'. 

Open the sod folder --> select all sod files ( I include the MS3D files for those who are interested.)
Put the sod files into the sod folder When prompted to overwrite, click 'yes'. 

Open the odf folder --> select all
Put the odf files into the odf ship folder. When prompted to overwrite, click 'yes'. 

****************************************
Open techtree file

Open
tech1

under Federation ships add:

feagle.odf    2 fyard2.odf fupgrade.odf		    // battleship-carrier (eagle class)
fstrikef.odf  0					    // strikefighter (strikefighter class)


***************************************
Open
fulltech

add under Federation:

feagle.odf    0
fstrikef.odf  0

****************************************

Open Sprites --> open gui_global
find:
 
# Federation build buttons
@reference=64

delete:

b_fscout			gbfbld100		0	0	64	64

add below that list:
 
b_fscout			gbfscout		0	0	64	64
b_feagle			gbfeagle		0	0	64	64
b_fstrikef			gbfstrikef		0	0	64	64

then find the lines:

# Federation wireframes

@reference=256

delete:

fscoutw1			fedwireframe03	0	0	48	48		
fscoutw2			fedwireframe03	48	0	48	48		
fscoutw3			fedwireframe03	96	0	48	48		
fscoutw4			fedwireframe03	144	0	48	48		
fscoutw5			fedwireframe03	192	0	48	48

then find:

# Federation wireframes
@reference=128 (if not present, just add the reference)

add below that list:

feaglew1			wffeagle		0	0	128	128

fstrikefw1			wffstrikef		0	0	128	128

fscoutw1			wffscout		0	0	128	128


********************************************************************

********************************************************************

Open ODF-folder --> open station folder
open fyard2

add under the list of builditems

buildItemXx = "feagle" ( The X stands for the next number on the list)

*******************************************************************
*******************************************************************





That's it!

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Aad Moerman


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Registered 2nd April 2007

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