From the Mail:
This is a ship I converted from sfc. The original authors, Ignis and Queball, gave me the go ahead to post it on here. But he said just to include their web site, not his e-mail. We spoke recently and their web site is included in the readme. If you want, you should be able to contact them no problem.
And with that, going by the screenshots, this is a very neat addition to Armada II.
As with all "main" Tholian vessels, they share the same shape (I know two I am using for ZH use the same shape) though as you can see, the textures make all the difference. I am however curious as to the Tholians using Torpedoes? - Maybe I didn't pay enough attention to the Ent-Mirror Universe :p
Nevertheless, a lovely ship here, and for any Enterprise or Tholian fan, this is (without question) a MUST! ;) - However, the "only" fault with this is the polly size which stands at a whooping 2000 (for the role of the ship) this is slightly high, however one can learn to cope.
Good going Slider ;)
Tholian (ENT Era) mod for Star Trek Armada II: Mesh by Queball Texture by Ignis Conversion by Slider17 Summary: This is the SFC model by Quebal and Ignis. First of all it is an excellent model and I appreciate them for the go ahead to convert it. It is around 2000 polys because I did not alter the mesh or texture at all. NOTICE: This mod is EXEMPT from my normal free use without permission policy. If you wish to use this material as part of another public mod, ship pack, etc, you MUST contact Queball and/or Ignis. If you want their e-mail address, please feel free to visit the forums, or their web site: http://bridgecommander.3dactionplanet.gamespy.com/phpBB/index.php Features: Torpedo Launcher This zip should include the following files: Readme.txt (copy this to ..sod) tholent.sod (copy this to ..odf/ships) tholent.odf (copy this to ..Textures/RGB) TE1glow.tga TE1bton.tga TE1wire.tga Thats it for the file list, now to install: (Note: Make sure files are not marked Read Only) 1. Open tech1.tt with notepad and add the following: tholent.odf 0 2. Now open the gui_global.spr file and copy these lines under the headings shown: # General Buttons @reference=64 b_tholent TE1bton 0 0 64 64 # Ship Wireframes @reference=128 tholentw1 TE1wire 0 0 128 128 3. Then you can add it as a starting unit, or put it in the map editor, ship yard, etc... For example, open fed.odf in the .../odf/other folder and add: standardUnits5 = "thol-ent.odf" // Tholian Scout If you want to contact me: firstname.lastname@example.org Disclaimer: Tholians and all related Star Trek material are a copyright/trademark of Paramount, and/or parent corporations. This material was not made or supported by Activision. This material was not intended for profit nor was any infringement of intellectual property intended. The author assumes no responsibility for the possession of, use of, or effects from this material. Nor do I mind redistribution of this file in its original form.
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