Equinox Soundpack

This is a pack of selection sounds that are made to be used in an Equinox mod. The readme includes instructions on how to add the sounds to...

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File Description

This is a pack of selection sounds that are made to be used in an Equinox mod. The readme includes instructions on how to add the sounds to a ship in the game. They're a little muffled, and some have backround music, but they are one of a kind.

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Download 'equinox_sounds.rar' (1.39MB)

Screenshots
Readme
Equinox Sounds by Stargazor_001.

Installation Instructions:

1: Open the events.dat located in the root directory of Armada II and put this just under the Picard Sounds.

#################################################################################
# RANSOM SOUNDS

RansomAcknowledge{
Table
	Sound <borg> &quot;gvobor17.wav&quot;
	Sound <federation> &quot;equinox01.wav&quot;
	Sound <klingon> &quot;gvokbs01.wav&quot;
	Sound <romulan> &quot;gvorbs01.wav&quot;
SoundPriority 2
}

RansomSelect{
Table
	Sound <federation> &quot;equinox06.wav&quot;
	Sound <federation> &quot;equinox09.wav&quot;
	Sound <federation> &quot;equinox15.wav&quot;
	Sound <borg> &quot;gvobor17.wav&quot;
	Sound <borg> &quot;gvobor63.wav&quot;
	Sound <borg> &quot;gvobor18.wav&quot;
	Sound <klingon> &quot;gvokbs16.wav&quot;
	Sound <klingon> &quot;gvokbs17.wav&quot;
	Sound <klingon> &quot;gvokbs18.wav&quot;
	Sound <romulan> &quot;gvorbs17.wav&quot;
	Sound <romulan> &quot;gvorbs18.wav&quot;
SoundPriority 2
}

RansomAttack{
Table
	Sound <federation> &quot;equinox11.wav&quot;
	Sound <borg> &quot;gvobor10.wav&quot;
	Sound <borg> &quot;gvobor45.wav&quot;
	Sound <borg> &quot;gvobor08.wav&quot;
	Sound <klingon> &quot;gvokbs06.wav&quot;
	Sound <klingon> &quot;gvokbs07.wav&quot;
	Sound <klingon> &quot;gvokbs08.wav&quot;
	Sound <romulan> &quot;gvorbs06.wav&quot;
	Sound <romulan> &quot;gvorbs07.wav&quot;
	Sound <romulan> &quot;gvorbs08.wav&quot;
SoundPriority 2
}

RansomRedAlert{
Table
	Sound <federation> &quot;equinox10.wav&quot;
	Sound <federation> &quot;equinox13.wav&quot;
SoundPriority 
}

RansomGreenAlert{
Table
	Sound <federation> &quot;equinox02.wav&quot;
SoundPriority 2
}

RansomStop{
Table
	Sound <federation> &quot;equinox05.wav&quot;
	Sound <federation> &quot;equinox12.wav&quot;
	Sound <borg> &quot;gvobor21.wav&quot;
	Sound <klingon> &quot;gvokbs21.wav&quot;
	Sound <romulan> &quot;gvorbs21.wav&quot;
SoundPriority 2
}

RansomMove{
Table
	Sound <federation> &quot;equinox14.wav&quot;
	Sound <borg> &quot;gvobor11.wav&quot;
	Sound <borg> &quot;gvobor12.wav&quot;
	Sound <borg> &quot;gvobor13.wav&quot;
	Sound <klingon> &quot;gvokbs11.wav&quot;
	Sound <klingon> &quot;gvokbs12.wav&quot;
	Sound <klingon> &quot;gvokbs13.wav&quot;
	Sound <romulan> &quot;gvorbs11.wav&quot;
	Sound <romulan> &quot;gvorbs12.wav&quot;
	Sound <romulan> &quot;gvorbs13.wav&quot;
SoundPriority 2
}
	
RansomRepair{
Table
	Sound <federation> &quot;equinox07.wav&quot;
	Sound <federation> &quot;equinox16.wav&quot;
	Sound <borg> &quot;gvobor26.wav&quot;
	Sound <klingon> &quot;gvokbs26.wav&quot;
	Sound <romulan> &quot;gvorbs26.wav&quot;
SoundPriority 2
}

RansomTransport{
Table
	Sound <federation> &quot;equinox08.wav&quot;
SoundPriority 2
}

RansomSelfdestruct{
Table
	Sound <federation> &quot;equinox04.wav&quot;
	Sound <federation> &quot;equinox17.wav&quot;
SoundPriority 2
}

##################################################################################

2: Save the settings and put all the .wav files in the Armada II/sounds/voiceover/ingame.

3: Copy the line below to a ship which you think is fit enough to be under command of Captain Ransom.

//**********************************************************************
//MESSAGE & SOUND PARAMETERS

eventSelect = &quot;RansomSelect&quot;
eventAcknowledge = &quot;RansomAcknowledge&quot;
eventAttack = &quot;RansomAttack&quot;
eventRedAlert = &quot;RansomRedAlert&quot;
eventGreenAlert = &quot;RansomGreenAlert&quot;
eventStop = &quot;RansomStop&quot;
eventMove = &quot;RansomMove&quot;
eventRepair = &quot;RansomRepair&quot;
eventTransport = &quot;RansomTransport&quot;
eventSelfdestruct = &quot;RansomSelfdestruct&quot;

//**********************************************************************


Credits:

I owe this all to my VCR, Veronica (which broadcasts Star Trek Voyager) and myself. I love what I did and want to share it with all of you. I hope you like it.
It has been tested in Armada II and it worked. If you have any problems (which I doubt), you can try to contact me (Gi8T88@hotmail.com). Ow, and the quality of the sounds will not be very high :S but that won't be a problem, I hope.
Enjoy, 

Stargazor_001

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Stargazor_001


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Registered 26th August 2004

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