Every once in a while I find myself thinking, "If Batman had a starship, what would it look like?"
The Haven class answers that question amply. While to my mind this silly looking kitbash is truly outlandish and really, REALLY different, at least it answers the burning question of what Bat-warp engines would look like.
According to apoclaydon's description submitted with this design, the ship was designed as an evolution of the Sovereign class post-Nemesis. The heritage is abundantly obvious.
Get this one if it's more your thing than mine. And look for more new downloads here tomorrow, kids! Same Bat-time, same Bat-channel!
hi this is the Haven Class to install place: fhaven.odf in -> ODF -> Ships fhaven.bmp in -> bitmaps -> AdmrilsLog -> ShipImages fhaven.sod in -> SOD haven1.tga in -> Textures -> RGB haven2.tga in -> Textures -> RGB in -> Sprites -gui_global.spr enter b_fhaven fhavenbb 0 0 64 64 under # Federation build buttons @reference=128 @tmaterial=default enter fhavenw1 fhavenwf 0 0 48 48 fhavenw2 fhavenwf 48 0 48 48 fhavenw3 fhavenwf 96 0 48 48 fhavenw4 fhavenwf 144 0 48 48 fhavenw5 fhavenwf 192 0 48 48 under # Federation wireframes @reference=256 in -> techtree -> tech1.tt enter fhaven.odf 2 fyard2.odf fupgrade.odf // battleship (haven class) under // ***[ FEDERATION SHIPS ]************************ // now go to a shipyard in odf -> Stations enter buildItemX = "fhaven" change X to the next letter in the list CREDITS 1) Michael Kelly : Editor of the original texture 2) Pneumonic81 : Creator of the original texture 3) Chilietrek : Editor of Micheal Kelly's version of the texture 4) Apoclaydon : Editor of the current texture, Mesh Editor/Combiner, ODF editor, Buildbutton/wireframe/shipimage creator 5) Atolm : Original mesh maker of the kit bashed ships (altho not much of them left)
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