Now this boys and girls, is something to shout about. Ok, maybe not literally, but still :p
Here, we have a Station (smaller than a Space Dock), but still big, that, as the ReadMe states, could have been many of the stations the Federation created in and around the orbit of planets. Now, my only fault for this file, is that it doesn't actually come with a screenshot (it has an Admirals Log picture) but that doesn't count.
Looking from that however, you can see what appears to be ocean, and land on the inside of the complex. Quite extraodinary if I may say so. :)
A job well done, by far ;)
Hi, I got tired of all the same looking stations and kitbashes for the feds, so I did something new. I got inspired while watching some of my DS9 DVDs. There it was mentioned that Com. Sisko was responsible for the construction of orbital habitats before taking command of DS9. I just asked myself how they would look like. Well, out came this station. Its non cannon, but I hope you like it anyway. About the SOD: It is a high poly model of 6938 polys. Made for Armada 2 I had no problems with it on my computers although I build up to 8 of them on one map. One a 3 Ghz P4 the other an old 600mhz Athlon. But I can not guarantee for a lesser machine. The SOD has a high number of Hardpoints because I hate it when weapons are firing through a base, it just dos not look right. So every weapon has several HPs just to avoid that. Take a look at the enclosed HP Maps for further information. You will need them if you want to change the armament. Take a look at the odf. It is made to fit my personal mod. Therefore the base has the firepower of a fleet. Change that to your liking HPs HP01 – HP08 : Top and Bottom of main station and satellites HP09 – HP36: Torpedo bays center hull top area see HP map 05 HP37 – HP50: Phaser banks center hull top area see HP map 05 HP51 – HP64: Pulse Phaser center hull top area see HP map 05 HP65 – HP68: Phaser banks Sphere Bottom see HP map 04 HP69 – HP76: Pulse Phaser Sphere Bottom see HP map 04 HP77 – HP92: Satellite 1 see HP map 01 HP93 – HP108: Satellite 2 see HP map 02 HP109 – HP124: Satellite 3 see HP map 03 HP125 – HP130: Shuttle bays on satellites used for fighter weapon. See ODF HP build: Construction bay HP dock, HP repair : docking area HP0001 Used to ensure the direction of HP_build on export from milkshape do not use it for anything. Notice: In the HP maps for the satellites the HPs have added T indicating the top weapons area of the satellite or B indicating the bottom weapons area. Just to your convenience. Content of ZIP File Read me This document fewbase1.bmp picture for admirals log fnewbase.odf fnewbase1.sod fnewbase1wf.tga Wireframe gbfnewbase1.tga Build button HP_map1.tga Hardpoint map HP_map2.tga Hardpoint map HP_map3.tga Hardpoint map HP_map4.tga Hardpoint map HP_map5.tga Hardpoint map Newbase1.tga Texture for SOD Newbase2.tga Texture for SOD Newbase3.tga Texture for SOD Installation fewbase1.bmp goes to :Star Trek Armada2\bitmaps\admiralslog\shipimages fnewbase1.odf goes to :Star Trek Armada2\odf\stations fnewbase1.sod goes to :Star Trek Armada2\sod fnewbase1wf.tga goes to :Star Trek Armada2\textures\rgb gbfnewbase1.tga goes to :Star Trek Armada2\textures\rgb Newbase1.tga goes to :Star Trek Armada2\textures\rgb Newbase2.tga goes to :Star Trek Armada2\textures\rgb Newbase3.tga goes to :Star Trek Armada2\textures\rgb Go to Star Trek Armada2\techtree open: Tech1.tt insert: fnewbase1.odf 0 Fulltech.tt insert: fnewbase1.odf 0 Go to Star Trek Armada2\sprites open: Gui_global.spr Go to # Federation build buttons @reference=64 add b_fnewbase1 gbfnewbase1 0 0 64 64 Go to # Federation wireframes @reference=256 add fnewbase1w1 fnewbase1wf 0 0 80 80 fnewbase1w2 fnewbase1wf 80 0 80 80 fnewbase1w3 fnewbase1wf 160 0 80 80 fnewbase1w4 fnewbase1wf 0 80 80 80 fnewbase1w5 fnewbase1wf 80 80 80 80 Should any problem arise, contact me via personal message at armadafleetcommand.com Greetings shadow
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