Ffrigate by Aad Moerman

It's Aad Moerman's turn to take a run at re-building the almost universally disliked Aegian class. There are some major modifications to the...

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It's Aad Moerman's turn to take a run at re-building the almost universally disliked Aegian class. There are some major modifications to the design, unlike Dan1025's recent release, which focused on making the existing shape work. Aad has modified and enlarged the saucer section, changed the look of the vessel, and just generally done the best that can be done with the sad little design. Perhaps best of all, the crew complement has increased to 200, since as Aad points out, there's no reason a frigate has a crew complement on par with a destroyer. It's gotta have more crew or it doesn't make sense.

This is a nice alternative design for the Aegian class, and hopefully you'll like it WAAAY better than the original. Download it today!

:cool:

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Ffrigate by Aad Moerman

As I noticed, dan1025 beat me to it. Anyway, this is my version of the Aegian class frigate. I disliked the design from the first moment, I saw the ship in the game.
The saucersection is larger and I made some more changes.
I changed her size as well, as she has a crew of 200. She must be larger than a destroyer.
 
Important Note:
Make a backup of your existing files, because the files in this folder will overwrite the stock files!

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. 

All meshes, textures, etc are by me. 

The Odf files are edited stock files.
Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model. 


You may use this ship in your mod, just give credit where its do. 


Thank you for downloading.

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Installation instructions

put the sod files into the sod folder, the odf files into the odf ship folder, 
and the tga into the texture RGB folder. ( I include the MS3D files for those who are interested.)
Open Bitmaps --> open Admiralslog --> open ShipImages and put the image there. 

****************************************
Open Sprites --> open gui_global

find the lines:

# Federation wireframes
@reference=256

delete the next lines:

ffrigatew1			fedwireframe02	0	96	48	48		
ffrigatew2			fedwireframe02	48	96	48	48		
ffrigatew3			fedwireframe02	96	96	48	48		
ffrigatew4			fedwireframe02	144	96	48	48		
ffrigatew5			fedwireframe02	192	96	48	48

find:

# Federation wireframes
@reference=128 (if not present, just add the reference)

add below that list:

ffrigatew1			wfffrigate		0	0	128	128

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That's it!

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Aad Moerman


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Registered 2nd April 2007

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