Galaxy Variant (turned)

Well, in a sense this is as the name suggests. It's a Galaxy Class model (from stock) though edited so that the Hull is in fact on top, rat...

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File Description

Well, in a sense this is as the name suggests. It's a Galaxy Class model (from stock) though edited so that the Hull is in fact on top, rather than below. It also looks from several of the screenshots that this vessel replaces the Saucer Seperation too.

Though strange, it is creative ;) - The one part reminds me of Micro Machines of Trek with the Saucer & Neck section ripped off the galaxy Class.

- SSA

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Screenshots
Readme
ReadMe for:

.===================.
-Turned Galaxy Class-
°===================°

Content:

-Introduction
-How to Install
-Tips
-Contact


Introduction:

You have NO permission to change the model and/or release it.
Ask me for authorisation: e-mail or ICQ-UIN (both under Contact).

The Copyright of the 3D-Models, and pictures and everything coming with this Mod-Pack is by me.

Build the Saucer Section and the Bridge Section to fit them together.

The Textures are the stock Textures of the game and I have only changed the 3D file, the Original was made by Activision.


How to Install
______________

1. Copy the files:

saucert.sod
bbridget.sod
turnedgalaxy.sod

in your Armada directory to "...\Activision\Star Trek Armada II\SOD"
-----


bbridget.odf
saucert.odf
turnedgalaxy.odf

in your Armada directory to "...\Activision\Star Trek Armada II\odf\ships"
-----


turnedfus.odf

in your Armada directory to "...\Activision\Star Trek Armada II\odf\special_weapons"
-----


turnedgalaxywf.tga
gbbbridget.tga
gbsaucert.tga
gbturnedgalaxy.tga

turnedgal.tga
turnedgal2.tga
turnedgal_B.tga
turnedgal2_B.tga

in your Armada directory to "...\Activision\Star Trek Armada II\Textures\RGB"
-----


turnedgalaxy.bmp
saucert.bmp
bbridget.bmp

in your Armada directory to "...\Activision\Star Trek Armada II\bitmaps\AdmiralsLog\ShipImages"
==========

2. Choose a spiyard in wich you want to build The Saucer and the bridge.
   The stock advanced shipyard of the federation is fyard2.odf. You can find it here: 
   "...\Activision\Star Trek Armada II\odf\stations"

  -Open fyard2.odf with your Windows Texteditor (Notepad) or another Programm like this.
   Look for the text:

buildItem3 = "fspecial"
buildItem4 = "fbattle"

  -Write under the text: 

buildItem5 = "saucert"
buildItem6 = "bbridget" 

  -Save the file and close it.
==========

3.-Choose the directory: "...\Activision\Star Trek Armada II\techtree".
   Open the file "fulltech.tt" with the Windows Texteditor and search "fbattle.odf  0".
   Write under this entry:

turnedgalaxy.odf 0
saucert.odf 0
bbridget.odf 0
turnedfus.odf 0

  -Save the file and close it.

  -Do not change the directory but open the file "tech1.tt" with the Texteditor.
   Search following Entry:

fbanshee.odf  1 fyard2.odf                          // frigate (banshee class)
fspecial.odf  2 fyard2.odf fresear2.odf             // special (nebula class)

  -Write under this entry:

turnedgalaxy.odf 0
saucert.odf 0
bbridget.odf 0

  -Search in the same file the entry:

ggalintegrator.odf 0                                // galaxy class integration
ggalseparator.odf  0                                // galaxy class separation
 
  -Write under this entry:

turnedfus.odf      0                                // turned galaxy class integration

  -Save the file and close it.
==========

4.-Choose the directory: "...\Activision\Star Trek Armada II\Sprites".
   open the file "gui_global.spr" with the Windows Texteditor.
   Look for the entry:

@reference=64
b_fmining			gbfmining		0	0	64	64		
b_fsensor			gbfsensor		0	0	64	64		

  -Write under this entry:

b_bbridget			gbbbridget		0  	0   	64  	64
b_saucert			gbsaucert		0  	0   	64  	64

  
  -Search in the same file the entry:

b_ggalintegrator		gbgalintegrator00		0	0	64	64
b_ggalseparator			gbgalseparator00	0	0	64	64

  -Write under this entry:

b_turnedfus			gbturnedgalaxy		0	0	64	64

  -Then search in the file the entry:

fcruise3w1			fedwireframe01	0	192	48	48		
fcruise3w2			fedwireframe01	48	192	48	48		
fcruise3w3			fedwireframe01	96	192	48	48		
fcruise3w4			fedwireframe01	144	192	48	48		
fcruise3w5			fedwireframe01	192	192	48	48

  -Write under this entry:

turnedgalaxyw1			turnedgalaxywf	0	0	48	48		
turnedgalaxyw2			turnedgalaxywf	48	0	48	48		
turnedgalaxyw3			turnedgalaxywf	96	0	48	48		
turnedgalaxyw4			turnedgalaxywf	144	0	48	48		
turnedgalaxyw5			turnedgalaxywf	192	0	48	48	

saucertw1			turnedgalaxywf	0	48	48	48		
saucertw2			turnedgalaxywf	48	48	48	48		
saucertw3			turnedgalaxywf	96	48	48	48		
saucertw4			turnedgalaxywf	144	48	48	48		
saucertw5			turnedgalaxywf	192	48	48	48

bbridgetw1			turnedgalaxywf	0	96	48	48		
bbridgetw2			turnedgalaxywf	48	96	48	48		
bbridgetw3			turnedgalaxywf	96	96	48	48		
bbridgetw4			turnedgalaxywf	144	96	48	48		
bbridgetw5			turnedgalaxywf	192	96	48	48

  -Save the file and close it.
==========

Done



Tips__________________________________________
With the Freeware Programm AssimView
 http://assimsoft.com/membersonly/index.php?page=downloads&type=entry&id=3&root=1
is it possible to open the SODs to look after the harpoints.


Contact__________________
Questions to: fahres@gmx.net
ICQ: 148686453

greetz and Have fun with this Mod!

FahreS @ -=WiCKeD=-HARKER

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FahreS @ -=WiCKeD=-HARKER


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Registered 1st April 2006

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