Galor Class

It's undisputable that Dan1025 has been busy lately. Between all the Cardassian ships he's turned out and the Vulcan full race mod he recent...

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It's undisputable that Dan1025 has been busy lately. Between all the Cardassian ships he's turned out and the Vulcan full race mod he recently completed, there's been quite a bit of new content lately with Dan's name on it. It's not just in name alone that you can tell it's his: everything Dan makes for A2 has a special awesomeness in terms of quality.

Case in point: this Galor class starship model, complete with Borg textures and all the things you'd want (wireframe, build button and Admirals Log pic are all included). But what makes this arguably Dan's best work to date on a Cardassian ship is the poly count. This vessel comes in at just under 750 poly. Now, keep in mind that it's typical for a heavy cruiser such as would usually match a Galor in firepower to have well over 1500 poly, if not more. In fact, certain cruisers out there have as many poly as three of these Galor class warships. And that's the beauty of what Dan's been doing: none of these Cardie vessels are for the high-performance top-end computer types. They're usable in-game by any given A2 modder.

Now that's some awesome quality. Download this one today and see for yourself.

:cool:

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Download 'galor_class.zip' (2.88MB)

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Continuing my line of replacement Cardassian ships I present the new Galor Class, made by converting Zorgs Galor Class. The model has 4 textures and a poly count of 748.

This will act as a replacement for your Galor Class (cbattle).

Included in this mod are:

SOD file
Ship textures
Borg textures
Ship ODF
AdmiralsLog picture
Buildbutton
Wireframe

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Installation Instructions:

1. Place "cbattle.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "cbattle.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the "cbattle.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.

(Ensuring you click "Yes" when the computer asks if you'd like to replace the older files).

5. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"Cardassian Wireframes"

and delete the entry for cbattle

now find where it says:

"@reference=64"

(if "@reference=64" isn't in your Cardassian Wireframes section you'll need to add it at the end of the section).

and add:

cbattlew1				WFcbattle	0	0	64	64
cbattlew2				WFcbattle	0	0	64	64
cbattlew3				WFcbattle	0	0	64	64
cbattlew4				WFcbattle	0	0	64	64
cbattlew5				WFcbattle	0	0	64	64

Save and close the file.

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Credits & Thanks:

Full Credit for the original model used (Galor Class), and textures goes to Zorg
Credit for the orginal borg texture I used goes to "Scorpians" altered SFC stock sphere mod

A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon.

If you have any issues/questions or if you would like to use this mod for something you plan to release, please email me at:

dan_ocean@hotmail.co.uk

Hope you enjoy the mod! :)

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dan1025


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Registered 21st November 2007

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