Goa'uld Needle Threader

Finally! Now you can have fighter vs. fighter action with the Tau'ri fighters and this, the Goa'uld Needle Threader fighter. Whilst bigger t...

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Finally! Now you can have fighter vs. fighter action with the Tau'ri fighters and this, the Goa'uld Needle Threader fighter. Whilst bigger than the standard fighter, this one is easier to target but naturally, packs that bit more of a punch. Whilst not seen too often in SG-1, these were dis-continued old fighters that were about a century old and coming to the end of their use for the Goa'uld. Of course, don't expect to take on any capital ships with this...as you'll most likely die. Instead, take a swarm of these and flood the enemy defences with them while the larger and more powerful Ha'tak's can take down the target.

In terms of the mod itself, it's up to usual Greathor and co. standard. Comes with very nice admirals pic, build button and wireframe along with one set of textures (which I must say, do look a little 'washy' on the close ups) and a very-close-to-canon mesh, this will be ideal for anyone wishing to expand their Goa'uld side, albeit on the more miniature side of things. Stargate fans, this would be a fun download for you. Non-Stargate fans...want a good looking fighter?

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Download 'needle_threader.zip' (310KB)

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Readme
|---------------------------------------|
| Needle Threader Installation Read-me  |
|---------------------------------------|
|         Read-me created by:           |
|            wraith_shadow              |
|---------------------------------------|

Step 1 -
	Add the needle.odf to the /odf/ships folder
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Step 2 -
	Add the needle.sod to the /sod folder
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Step 3 -
	Add the following files to the /textures/rgb folder

THREADER.tga
gbneedle.tga
wneedle.tga
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Step 4 -
	Add the needle.bmp to /bitmaps/AdmiralsLog/ShipImages folder
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Step 5 -
	Add the following lines to "sprites/gui_global.spr" below,
		" @reference=64
		@tmaterial=interface "

b_needle			gbneedle		0	0	64	64

	(if the buttons doesn't appear properly then change the last two numbers to 128)
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Step 6 -
	Add the following lines to "sprites/gui_global.spr" below,
		" # Federation wireframes "
@reference=128
needlew1 			wneedle		40 	0	40 	40
needlew2 			wneedle		0 	40 	40 	40
needlew3 			wneedle		40 	40 	40 	40
needlew4 			wneedle		80 	0	40 	40
needlew5 			wneedle		0 	0 	40 	40

	(if there is already a "@reference=128", just start copying at needlew1)
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Step 7 -
	Add the following line to techtree/tech1.tt and fulltech

needle.odf 0
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Step 8 -
	Add the following line to the station that you wish your Needle Threader to be build from 
	odf/stations/(station of choice).odf

buildItemX = "needle"

remember to replace X with the next number in the sequence.

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Greathor


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Registered 23rd January 2006

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