Imperial Single Player Addon for ST VS SW

You may of played the Wolf 359 Mission by Mr. Blud before. If you haven't, do so....

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You may of played the Wolf 359 Mission by Mr. Blud before. If you haven't, do so. It's an excellent mission. Anyhoo, Blud has now made a few SP missions for ST VS SW. I haven't played them yet(Ugh@Homework...More info Here), but with the excellent quality of the Wolf 359 mission, I'm sure we can expect the same :)

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Readme
Star Trek vs Star Wars II
Single Player Demo (Imperial Remnant)

Thank you for downloading the Imperial SP Demo for ST vs SW II. Outlined below are things you probably need to know

All New Game Materials must contain prominent identification at least in any on-line description and with reasonable duration on the opening screen: (a) the name and E-mail address of the New Game Materials creator(s) and (b) the words 

"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."
"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."
"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."
"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."
"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."

I (MrBlud, the “ the New Game Materials creator”) can be reached at the following E-mail address MisterBlud@aol.com for questions/comments/complaints/praise/drum lessons/ etc.

"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."
"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."
"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."
"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."
"THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION."

Contents

1.	Installation
2.	System Requirements
3.	Known "Problems"
4.	Disclaimer and Legal Information
5.	Credits (ST vs SW II)
6.	Credits (SP Demo)
7.	Contacts


1 - Installation

unzip the file (ImpSPdemo.zip) into a clean install of ST vs SW II Demo. It will aks if you want to overwrite files, this is normal, agree and installation should be complete. 

2 - System Requirements


Minimum System Specifications:

Pentium II 300MHz
64MB RAM
2nd Generation Video Card with 16 MB VRAM playing at 800*600 resolution

(Same as above I guess, the figures above being the minimum for the ST vs SW II Demo) 



Recommended System Specifications:

Pentium III 750MHz or Higher
256MB RAM or Higher
ATI Rage 128 or GeForce2/GeForce3 cards playing at 1024*768 resolution.

(Same as above I guess, the figures above being the minimum for the ST vs SW II Demo) 

3 - Known "Problems"

These are things that will either be added or tweaked when I release the full Imperial mission pack (for the full version of ST vs SW II) 

 Definitely going in

	-Voiceovers
	-"Tweaked" mission opening (still kinda sounds cheesy)
	-Sounds to accompany .biks
	-Correct Imperial orbital platform

Probably going in
	
	-SW music
	-Full AI support (if I can ever figure it out) 


4 - Disclaimer and Legal Information

I (MrBlud) CANNOT be held responsible for any consequential damage to your system. If you download and install this mod, you do so at your own risk. The material in this mod is NOT made or supported by either Activision, Paramount Pictures,  Lucasfilm Ltd. or LucasArts Entertainment Co. in any way, shape or form. No copyright infringement is intended to any of the above companies shown and no profit is made from this mod other than the publics satisfaction of our work. All Star Trek ships, logo’s, names and statistics are property of Paramount Pictures. The game Star Trek Armada is an Activision product. All Star Wars ships, logo’s, names and statistics in this mod belongs to those companies who own the rights to them, without question. I've simply changed some basic files in order that others might be able to play (alone) in the wonderful universes spawned by the minds of Roddenberry and Lucas. Thanks to all those who love Single player... because without you, I'd have no reason to make this.

The material in the Star Trek vs Star Wars Conversion Mod (on which this SP Mod is based) is the property of the ST vs SW team and of Apoc Entertainment. Any changes you make to the mod (addons and the like) you make for a public release must have a section of the readme file giving credit where credit is due to the mod team. (check, see below) 


5 - Credits (For ST vs SW II Demo)

Below is all the team members and anyone else who helped in the creation of ST vs SW II mod either actively submitting something to them or allowing them to use their material for our benefit. (not me :p ) 

Team Members (Both Current and Former)

Name - Alias	Job(s)	
Jason Millward - Angel	Project Leader, All Star Trek (ST) Modding, some Star Wars modding, AI. Imperial Voiceovers
Steve Croy - Stalker	Majority of the Star Wars (SW) Modding, AI, Music, Rebel Voiceovers
Simon Withers - Sim Rex	Assistant modder, Modeller/SOD Converter, AI, Imperial Voiceovers, Installer Program
John McLernon - Loccu	All ST and SW Build/Tech Buttons, GUI Interfaces, Splash startup picture, Website Designer, Main Menu Animations and Backround, ST weapon textures.
Jeff - Idler	Modeller/SOD Converter

Additional Outside Help

Name - Alias	Job(s)
? - Weasel	Beta Tester, Rebel Voiceovers
Justin Foster - Rom Spy	Rebel Voiceovers
Carl Thomas - Major A Payne	All ST build buttons
Chuong Pham - Fit for Natalie	All ST Tech Buttons
? - Chris of Rexcom	Imperial Voiceovers
? - Akira (Former Member)	Star Wars Laser Weapon Textures.
? - Ch'Yu Chen	Wireframes.
Kleovoulos Toltsoglou - Kleotol	AI Help.

Material Borrowed/Used from other people/projects.

Name - Alias	Material Used	
Millennium Project 1 & 2	Runabout, Nova, Centaur, Galaxy. Sovereign, Excalibur, Federation and Klingon Heavy Weapons Platforms, Klingon Battlestation, B’rel and K’Vort Birds of Prey, Vor’cha Attack Cruiser, K’Tinga.
Empire and Federation	K-4 Bird of Prey	
Dominion Wars	Federation Attack Fighter, Light Shipyard for the Federation.	
Lorenzo Ottaviano - 9 of Nine	Ambassador, Excelsior, Intrepid, Nebula, Galaxy-X, Prometheus, Starbase.	
? - Rear Admiral Toroca	Galaxy-X/Starbase/HWP Phaser 
Cannon Texture

6 - Credits (For Imperial SP Demo)

Me (having used the ships and such from the ST vs SW II MOD) everything that isn't a ship or .odf, I am responsible for altering. This readme is also HEAVILY based on the one that came with the ST vs SW II Demo.  I'd also like to thank Activision for releasing the Map editor. 


7 - Contact

The ST vs SW II team can be located here
 

(Their forums) http://stgn.scifi-forums.com/forumdisplay.php?s=&forumid=253

I can be reached at

MisterBlud@aol.com (or at the forums under the name "MrBlud")





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MisterBlud


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Registered 26th June 2002

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