Incursion Class .ODF mod

Stock model of the Incursion, now "more like the one from its original game, as its Marine and Covert Ops abilities were completely neglecte...

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File Description

Stock model of the Incursion, now "more like the one from its original game, as its Marine and Covert Ops abilities were completely neglected" in A2. It also uses another stock research station to make its special weapons assimilation-friendly.

Note that the author makes no guarantees it works, since apparently there's some questionable .ODF entries. To have that sort of thing in the description of your .ODF-only mod really begs the question.... why release a simple .ODF mod that anyone can do if you're not going to check to see if it works for the average modder straight from the download? We expect better at A2Files.

Nonetheless, the installation instructions are lengthy and detailed, and if anything needs fixing, please post a comment and let us know.

:cool:

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//***************************************************************************************************
//******************* Incursion Class ***********************************************
//**********************Made by Tyler Chambers************************************************
//***************************************************************************************************
// SECTION 1 - PURPOSE *********************************************************************
//***************************************************************************************************

Thos is an Incursion class with more realistic Special Weapons, such as a Hazard Team, Spy and a Holo-generator. It includes  the U.S.S. Incursion & a generic Incursion Class with several names. Plus a Research station to deal with it's special weapons. It uses stock (except the build buttons). It doesn't have any Quantum Torpedos.

//***************************************************************************************************
// SECTION 2 - FILES INCLUDED *************************************************************
//***************************************************************************************************

2 Incursion Class (U.S.S. Incursion & generic vessel)
3 Special Weapons (Holo-generator can be Assimilated)
3 Stations (Research Facility & 2 Research pods)
4 Build Buttons (2 LCARS for the Ships, colour-coded by type like other Starfleet buttons in my game, and 2 Special Weapons)

//***************************************************************************************************
// SECTION 3 - WHAT TO DO *****************************************************************
//***************************************************************************************************

There are thing you could do with this MOD:
1. Copy all files to the corect location.

2. Open 'tech1.tt' and add under the federation section:
fincur.odf		1 fupgrade.odf				// Incursion Class

fresear4.odf	1 fupgrade.odf				// Incursion Research Centre
Incursion1.odf	1 fresear4.odf				// Federation Spy (Incursion Class)
Incursion2.odf	1 Incursion2.odf				// Holo-Generator (Incursion Class)

gfcteam.odf		0						// Hazard Team Marines
gfedspy.odf		1 Incursion1.odf				// Federation Spy
ghologen.odf	1 Incursion2.odf				// Hologenerator
hfcteam.odf		0						// Hazard Team Marines
hfedspy.odf		0						// Federation Spy
hhologen.odf	0						// Hologenerator

3. Open 'fulltech.tt' and add under the federation section:
fincur.odf	 0
fresear4.odf	0
Incursion1.odf	0
Incursion2.odf	0
gfcteam.odf		0
gfedspy.odf		0
ghologen.odf	0
hfcteam.odf		0
hfedspy.odf		0
hhologen.odf	0

4. Open 'nospweap.tt' and add under the federation section:
gfcteam.odf		-1						// Hazard Team Marines
gfedspy.odf		-1						// Federation Spy
ghologen.odf	-1						// Hologenerator
hfcteam.odf		-1						// Hazard Team Marines
hfedspy.odf		-1						// Federation Spy
hhologen.odf	-1						// Hologenerator

5. Open 'gui_global.spr' and add under the federation section:
b_fincursion		gbfincursion1	0	0	64	64
b_fincur			gbfincursion2	0	0	64	64

6. Open 'gui_global.spr' and add under the special weapons section:
b_ghologen			gbhologen		0	0	64	64
b_gfedspy			gbfedspy		0	0	64	64
b_gfcteam			gbfcteam		0	0	64	64
b_hhologen			gbhologen		0	0	64	64
b_hfedspy			gbfedspy		0	0	64	64
b_hfcteam			gbfcteam		0	0	64	64

//***************************************************************************************************
// SECTION 4 - MISC. THINGS ****************************************************************
//***************************************************************************************************

This uses the stock files, except for the build buttons. The actual Special Weapon system in this MOD was based on the Support ships from Fleet Ops.

The build buttons for the Incursion class are both the section except for a section of color in the top right corner. In my game, Starfleet combat ships have a blue section, while Hero ship have red. These build buttons follow that trend, so they may need to be changed to fit in with your game.

NOT SUPPORTED BY ACTIVISION!!!

//***************************************************************************************************
// SECTION 5 - CREDITS ***********************************************************************
//***************************************************************************************************

Incursion Class	-	Activision
Special Weapons	-	Me (modified from stock ones)
New ODFs	-	Me
Build Buttons	-	Me
Weapons Buttons	-	Me

//***************************************************************************************************
// SECTION 6 - COPYRIGHT STUFF **********************************************************
//***************************************************************************************************

Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions. 

//***************************************************************************************************
// SECTION 7 - Contact *************************************************************************
//***************************************************************************************************

Email: fadm_tyler@yahoo.co.uk

//***************************************************************************************************

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adm_tyler


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Registered 13th June 2007

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