Janissary Class

It just keeps getting better for Cardassian fans here at A2Files, as Dan1025's relentless pursuit of perfection in the re-modelling of the s...

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It just keeps getting better for Cardassian fans here at A2Files, as Dan1025's relentless pursuit of perfection in the re-modelling of the stock Cardassian starships continues. This time it's the Janissary class assault ship which gets the special treatment. One of few ships actually too ugly to be believably part of the Cardassian armada, Dan's done a really nice job of dressing her up nice with the Zorg textures that have seen so much use to date. Best of all, this ship comes as a fully contained mod, complete with Borg textures, wireframes, build buttons, and Admirals Log pic. One of the screen caps shows the Borg textures.... they look fantastic.

More great work from Dan. Download it today.

:cool:

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Download 'janissary_class.zip' (2.79MB)

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Continuing my line of replacement Cardassian ships I present the new Janissary Class, made by kitbashing Zorgs Galor Class. The model has 4 textures and a poly count of 498.

This will act as a replacement for your Janissary Class (cassault).

Included in this mod are:

SOD file
Ship textures
Borg textures
Ship ODF
AdmiralsLog picture
Buildbutton
Wireframe

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Installation Instructions:

1. Place "cassault.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "cassault.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the "cassault.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.

(Ensuring you click "Yes" when the computer asks if you'd like to replace the older files).

5. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"Cardassian Wireframes"

and delete the entry for cassault

now find where it says:

"@reference=64"

(if "@reference=64" isn't in your Cardassian Wireframes section you'll need to add it at the end of the section).

and add:

cassaultw1			WFcassault	0	0	64	64
cassaultw2			WFcassault	0	0	64	64
cassaultw3			WFcassault	0	0	64	64
cassaultw4			WFcassault	0	0	64	64
cassaultw5			WFcassault	0	0	64	64

Save and close the file.

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Credits & Thanks:

Full Credit for the original model used (Galor Class), and textures goes to Zorg
Credit for the orginal borg texture I used goes to "Scorpians" altered SFC stock sphere mod

A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon.

If you have any issues/questions or if you would like to use this mod for something you plan to release, please email me at:

dan_ocean@hotmail.co.uk

Hope you enjoy the mod! :)

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dan1025


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Registered 21st November 2007

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