Jem'Hadar Attack Ship

This is a really nice Jem'Hadar Attack Ship, this time with all the files included ;) Good job on the design, definatly worth a download if...

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File Description

This is a really nice Jem'Hadar Attack Ship, this time with all the files included ;) Good job on the design, definatly worth a download if you like the Jem'Hadar. And even if you hate the Jem'Hadar, download it anyway :p

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Jem'Hadar attack ship
Armada 2 SOD
************ by Challenger **************

Polycount: 539
Texture maps: 1 (you can choose high-res 512x512 or low-res 256x256)
Light map: yes
Hardpoints: 20
	hp01 		- main gun port
	hp02,03 	- front port/starboard
	hp04,05 	- port/starboard nacelle junction
	hp06,07,08	- port nacelle front / middle / aft
	hp09,10,11	- starboard nacelle front / middle / aft
	hp12		- bridge
	hp13		- middle junction
	hp14,15		- port wing
	hp16,17		- starboard wing
	hp18,19,20	- belly

Damage nodes:
	Steam & Plasma (theoretically)
Lights:	2 static lights
	4 strobe lights

Installation:
	you need basic modding to get the ship ingame.
	SOD file goes into the SOD directory,
	for texture, choose either low resolution or high resolution
	and rename the appropiate file to jembug.tga.
	(jembug.tga.low is 256x256 for low-end graphics cards,
	 jembug.tga.high is the 512x512 texture.)
	Then move the jembug.tga to textures/RGB.

Mesh buildtime:
	40 minutes.
Texture buildtime:
	15 minutes Photoshop
	25 minutes 3DS MAX UVW mapping.

Credits
	Original design by Paramount, from Star Trek (R) Deep Space Nine.
	Mesh rebuild and texture mapping by Challenger
	Texture source material from the Star Trek fact files.

Notes:
	Easy task for me by now. The polycount is more than reasonable, so you
	should be able to build masses of them even on weaker machines.
	mesh accuracy should be around 90% for the top view, and 80% for side
	view. Bottom view is 50% at best.

	Feel free to use this ship in your mod, but a public release of the mod
	can only be allowed with appropiate credits in the Readme file or documentation.

	DO NOT reverse convert, alter or kitbash this model in any case. Check back
	with me (Challenger0111@gmx.at) if you want to do any alterations.
	In this case I may send you the source file.

	No build buttons or wireframes included in this one.

Contact:
	E-mail:	Challenger0111@gmx.at
	Forums:	http://www.sgnonline.com/vb - mainly in the Project90 and General modding area.

******
	Open your mind and Free your iDeas! 3 iDeas, Mathias Rehnman's online gallery.
	http://www.three-ideas.at.tf

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