klingon_baseorbital.zip —
This replaces the klingon metal miner with a newer more klingon looking one
Klingon orbital starbase 1.Copy any .SOD files into the SOD directory. 2.Copy any .tga files into the TexturesRGB directory 3.Copy kbase2.odf into the odfstations directory 4.open fulltech.tt and add kbase2.odf 0 5.Open tech1.tt and add kbase2.odf 0 6. Open gui_global.spr and add b_kbase2 gbkbase2 0 0 64 64 were it says # Klingon build buttons @reference=64 @tmaterial=default then go to were it says # Klingon wireframes @reference=256 and add kbase2w1 kbase2w1 0 0 48 48 kbase2w2 kbase2w1 48 0 48 48 kbase2w3 kbase2w1 96 0 48 48 kbase2w4 kbase2w1 144 0 48 48 kbase2w5 kbase2w1 192 0 48 48 7.Copy any .bmp into bitmapsAdmiralsLogShipImages directory. 8.copy kconst into the odfships directory k CREDIT SOD:Ben Maxwell TEXTURE:Ben Maxwell Michael Raab Copyright and Distribution Permissions -------------------------------------- THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION. TM & (C) ACTIVISION & PARAMOUNT PICTURES. Copyright notices: Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. email: [email protected]
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