nn_lb1

Klingon Orbital Base

klingon_baseorbital.zip —

Description

This replaces the klingon metal miner with a newer more klingon looking one

nn_lb2

README

Klingon orbital starbase


1.Copy any .SOD files into the SOD  directory.
2.Copy any .tga files into the TexturesRGB directory
3.Copy kbase2.odf into the odfstations directory
4.open fulltech.tt and add 
kbase2.odf 0

5.Open tech1.tt and add
kbase2.odf 0

6. Open gui_global.spr
and add 
b_kbase2		gbkbase2	0   0   64  64
were it says 
# Klingon build buttons
@reference=64
@tmaterial=default

then go  to were it says

# Klingon wireframes

@reference=256


and add

kbase2w1			kbase2w1	0	0	48	48
kbase2w2			kbase2w1	48	0	48	48
kbase2w3			kbase2w1	96	0	48	48
kbase2w4			kbase2w1	144	0	48	48
kbase2w5			kbase2w1	192	0	48	48

7.Copy any .bmp into bitmapsAdmiralsLogShipImages directory.

8.copy kconst into the odfships directory

k

CREDIT
SOD:Ben Maxwell 
TEXTURE:Ben Maxwell 





Michael Raab



Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions. 

email: [email protected]

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